Mercurial > hg
view mercurial/bitmanipulation.h @ 50662:12f13b13f414 stable
revlog: avoid possible collision between directory and temporary index
Since 6.4, we create a temporary index file to write the split data without
overwriting the inline version too early. However, the store encoding does not
prevent these new `.i.s` file to collide with a directory with the same name.
While the odds for such a collision to happens are fairly low, the collision
would prevent Mercurial from working.
The store encoding have a mitigation solution in place to prevent such
collisions from happening for `.i` and `.d` files, but not for other extensions.
We cannot update this encoding scheme to solve the issue since it would diverge
from older version of Mercurial.
Instead, we create an alternative directory tree dedicated to such files.
The use of the `.i` extension combined with store encoding will prevent
collisions there.
author | Pierre-Yves David <pierre-yves.david@octobus.net> |
---|---|
date | Thu, 08 Jun 2023 14:28:21 +0200 |
parents | d86908050375 |
children |
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#ifndef HG_BITMANIPULATION_H #define HG_BITMANIPULATION_H #include <string.h> #include "compat.h" /* Reads a 64 bit integer from big-endian bytes. Assumes that the data is long enough */ static inline uint64_t getbe64(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((((uint64_t)d[0]) << 56) | (((uint64_t)d[1]) << 48) | (((uint64_t)d[2]) << 40) | (((uint64_t)d[3]) << 32) | (((uint64_t)d[4]) << 24) | (((uint64_t)d[5]) << 16) | (((uint64_t)d[6]) << 8) | (d[7])); } static inline uint32_t getbe32(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((((uint32_t)d[0]) << 24) | (((uint32_t)d[1]) << 16) | (((uint32_t)d[2]) << 8) | (d[3])); } static inline int16_t getbeint16(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((d[0] << 8) | (d[1])); } static inline uint16_t getbeuint16(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((d[0] << 8) | (d[1])); } /* Writes a 64 bit integer to bytes in a big-endian format. Assumes that the buffer is long enough */ static inline void putbe64(uint64_t x, char *c) { c[0] = (x >> 56) & 0xff; c[1] = (x >> 48) & 0xff; c[2] = (x >> 40) & 0xff; c[3] = (x >> 32) & 0xff; c[4] = (x >> 24) & 0xff; c[5] = (x >> 16) & 0xff; c[6] = (x >> 8) & 0xff; c[7] = (x)&0xff; } static inline void putbe32(uint32_t x, char *c) { c[0] = (x >> 24) & 0xff; c[1] = (x >> 16) & 0xff; c[2] = (x >> 8) & 0xff; c[3] = (x)&0xff; } static inline double getbefloat64(const char *c) { const unsigned char *d = (const unsigned char *)c; double ret; int i; uint64_t t = 0; for (i = 0; i < 8; i++) { t = (t << 8) + d[i]; } memcpy(&ret, &t, sizeof(t)); return ret; } #endif