view tests/test-debugindexdot.t @ 22358:198e2da3ee20

osx: create dmg with installer instead of zip OS X would offer to expand the zip so the (multi file) installer inside it could be run ... but that would leave the expanded zip folder around. Instead, use a .dmg file that automatically will be mounted - that seems more common on OS X. Still, there is two levels of levels of clicking before actually launching the installer. Having a single file installer would be better ... but seems to be hard. A more feasible improvement would be some fancy layout inside the .dmg .
author Mads Kiilerich <madski@unity3d.com>
date Sun, 31 Aug 2014 10:24:25 +0200
parents a03c3ba3e4b5
children 435481393198
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Just exercise debugindexdot
Create a short file history including a merge.
  $ hg init t
  $ cd t
  $ echo a > a
  $ hg ci -qAm t1 -d '0 0'
  $ echo a >> a
  $ hg ci -m t2 -d '1 0'
  $ hg up -qC 0
  $ echo b >> a
  $ hg ci -m t3 -d '2 0'
  created new head
  $ HGMERGE=true hg merge -q
  $ hg ci -m merge -d '3 0'

  $ hg debugindexdot .hg/store/data/a.i
  digraph G {
  	-1 -> 0
  	0 -> 1
  	0 -> 2
  	2 -> 3
  	1 -> 3
  }

  $ cd ..