author | Mads Kiilerich <madski@unity3d.com> |
Sat, 17 Oct 2015 00:58:46 +0200 | |
changeset 26781 | 1aee2ab0f902 |
parent 22046 | 7a9cbb315d84 |
child 48335 | b7fde9237c92 |
permissions | -rw-r--r-- |
#require execbit $ hg init $ echo a > a $ hg ci -Am'not executable' adding a $ chmod +x a $ hg ci -m'executable' $ hg id 79abf14474dc tip Make sure we notice the change of mode if the cached size == -1: $ hg rm a $ hg revert -r 0 a $ hg debugstate n 0 -1 unset a $ hg status M a $ hg up 0 1 files updated, 0 files merged, 0 files removed, 0 files unresolved $ hg id d69afc33ff8a $ test -x a && echo executable -- bad || echo not executable -- good not executable -- good