view mercurial/bitmanipulation.h @ 49171:2c0570a6d5ae

followlines: don't put Unicode directly into the .js file (issue6559) Apparently some web server setups may serve this file in a different encoding than UTF-8, and that results in visual garbage in the followlines button that renders for every line in a file. So instead of using this Unicode character in UTF-8 we can encode it as \u2212. Or, to be more explicit, we can use − HTML entity, which resolves into exactly that character. Since now we're using innerHTML property to set the minus part of the button, let's use it to set the plus part as well (even though the plus sign was plain ASCII). A wise man once said "A foolish consistency is the hobgob... eh, whatever." Throw a brick at me if this makes things worse. Differential Revision: https://phab.mercurial-scm.org/D12597
author Anton Shestakov <av6@dwimlabs.net>
date Mon, 02 May 2022 12:10:28 +0400
parents d86908050375
children
line wrap: on
line source

#ifndef HG_BITMANIPULATION_H
#define HG_BITMANIPULATION_H

#include <string.h>

#include "compat.h"

/* Reads a 64 bit integer from big-endian bytes. Assumes that the data is long
 enough */
static inline uint64_t getbe64(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((((uint64_t)d[0]) << 56) | (((uint64_t)d[1]) << 48) |
	        (((uint64_t)d[2]) << 40) | (((uint64_t)d[3]) << 32) |
	        (((uint64_t)d[4]) << 24) | (((uint64_t)d[5]) << 16) |
	        (((uint64_t)d[6]) << 8) | (d[7]));
}

static inline uint32_t getbe32(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((((uint32_t)d[0]) << 24) | (((uint32_t)d[1]) << 16) |
	        (((uint32_t)d[2]) << 8) | (d[3]));
}

static inline int16_t getbeint16(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((d[0] << 8) | (d[1]));
}

static inline uint16_t getbeuint16(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((d[0] << 8) | (d[1]));
}

/* Writes a 64 bit integer to bytes in a big-endian format.
 Assumes that the buffer is long enough */
static inline void putbe64(uint64_t x, char *c)
{
	c[0] = (x >> 56) & 0xff;
	c[1] = (x >> 48) & 0xff;
	c[2] = (x >> 40) & 0xff;
	c[3] = (x >> 32) & 0xff;
	c[4] = (x >> 24) & 0xff;
	c[5] = (x >> 16) & 0xff;
	c[6] = (x >> 8) & 0xff;
	c[7] = (x)&0xff;
}

static inline void putbe32(uint32_t x, char *c)
{
	c[0] = (x >> 24) & 0xff;
	c[1] = (x >> 16) & 0xff;
	c[2] = (x >> 8) & 0xff;
	c[3] = (x)&0xff;
}

static inline double getbefloat64(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;
	double ret;
	int i;
	uint64_t t = 0;
	for (i = 0; i < 8; i++) {
		t = (t << 8) + d[i];
	}
	memcpy(&ret, &t, sizeof(t));
	return ret;
}

#endif