discovery: new devel.discovery.randomize option
By default, this is True, but setting it to False is a uniform
way to kill all randomness in integration tests such as test-setdiscovery.t
By "uniform" we mean that it can be passed to implementations in other
languages, for which the monkey-patching of random.sample would be
irrelevant.
In the above mentioned test file, we use it right away,
replacing the adhoc extension that had the same purpose, and to derandomize a
case with many round-trips, that we'll need to behave uniformly in the Rust
version.
Differential Revision: https://phab.mercurial-scm.org/D6427
#ifndef _HG_BDIFF_H_
#define _HG_BDIFF_H_
#include "compat.h"
struct bdiff_line {
int hash, n, e;
ssize_t len;
const char *l;
};
struct bdiff_hunk;
struct bdiff_hunk {
int a1, a2, b1, b2;
struct bdiff_hunk *next;
};
int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr);
int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b, int bn,
struct bdiff_hunk *base);
void bdiff_freehunks(struct bdiff_hunk *l);
#endif