tests/test-default-push.t
author Mads Kiilerich <madski@unity3d.com>
Mon, 10 Feb 2014 00:52:56 +0100
changeset 20408 3392695abd68
parent 15447 9910f60a37ee
child 20558 c4f45ce85351
permissions -rw-r--r--
shelve: really pass publicancestors to changegroupsubset - not the parents publicancestors returned the parents of the public ancestors ... and changegroupsubset used the parents of these as base for the bundle. That gave bundles with one layer of changesets more than necessary.

  $ hg init a

  $ echo a > a/a
  $ hg --cwd a ci -Ama
  adding a

  $ hg clone a c
  updating to branch default
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ hg clone a b
  updating to branch default
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ echo b >> b/a
  $ hg --cwd b ci -mb

Push should push to 'default' when 'default-push' not set:

  $ hg --cwd b push
  pushing to $TESTTMP/a (glob)
  searching for changes
  adding changesets
  adding manifests
  adding file changes
  added 1 changesets with 1 changes to 1 files

Push should push to 'default-push' when set:

  $ echo 'default-push = ../c' >> b/.hg/hgrc
  $ hg --cwd b push
  pushing to $TESTTMP/c (glob)
  searching for changes
  adding changesets
  adding manifests
  adding file changes
  added 1 changesets with 1 changes to 1 files