view mercurial/mpatch.c @ 30350:358cda0af6ee

util: create new abstraction for compression engines Currently, util.py has "compressors" and "decompressors" dicts mapping compression algorithms to callables returning objects that perform well-defined operations. In addition, revlog.py has code for calling into a compressor or decompressor explicitly. And, there is code in the wire protocol for performing zlib compression. The 3rd party lz4revlog extension has demonstrated the utility of supporting alternative compression formats for revlog storage. But it stops short of supporting lz4 for bundles and the wire protocol. There are also plans to support zstd as a general compression replacement. So, there appears to be a market for a unified API for registering compression engines. This commit starts the process of establishing one. This commit establishes a base class/interface for defining compression engines and how they will be used. A collection class to hold references to registered compression engines has also been introduced. The built-in zlib, bz2, truncated bz2, and no-op compression engines are registered with a singleton instance of the collection class. The compression engine API will change once consumers are ported to the new API and some common patterns can be simplified at the engine API level. So don't get too attached to the API...
author Gregory Szorc <gregory.szorc@gmail.com>
date Mon, 07 Nov 2016 18:31:39 -0800
parents 155f0cc3f813
children 347c0f4232e1
line wrap: on
line source

/*
 mpatch.c - efficient binary patching for Mercurial

 This implements a patch algorithm that's O(m + nlog n) where m is the
 size of the output and n is the number of patches.

 Given a list of binary patches, it unpacks each into a hunk list,
 then combines the hunk lists with a treewise recursion to form a
 single hunk list. This hunk list is then applied to the original
 text.

 The text (or binary) fragments are copied directly from their source
 Python objects into a preallocated output string to avoid the
 allocation of intermediate Python objects. Working memory is about 2x
 the total number of hunks.

 Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>

 This software may be used and distributed according to the terms
 of the GNU General Public License, incorporated herein by reference.
*/

#include <stdlib.h>
#include <string.h>

#include "bitmanipulation.h"
#include "compat.h"
#include "mpatch.h"

static struct mpatch_flist *lalloc(ssize_t size)
{
	struct mpatch_flist *a = NULL;

	if (size < 1)
		size = 1;

	a = (struct mpatch_flist *)malloc(sizeof(struct mpatch_flist));
	if (a) {
		a->base = (struct mpatch_frag *)malloc(sizeof(struct mpatch_frag) * size);
		if (a->base) {
			a->head = a->tail = a->base;
			return a;
		}
		free(a);
	}
	return NULL;
}

void mpatch_lfree(struct mpatch_flist *a)
{
	if (a) {
		free(a->base);
		free(a);
	}
}

static ssize_t lsize(struct mpatch_flist *a)
{
	return a->tail - a->head;
}

/* move hunks in source that are less cut to dest, compensating
   for changes in offset. the last hunk may be split if necessary.
*/
static int gather(struct mpatch_flist *dest, struct mpatch_flist *src, int cut,
	int offset)
{
	struct mpatch_frag *d = dest->tail, *s = src->head;
	int postend, c, l;

	while (s != src->tail) {
		if (s->start + offset >= cut)
			break; /* we've gone far enough */

		postend = offset + s->start + s->len;
		if (postend <= cut) {
			/* save this hunk */
			offset += s->start + s->len - s->end;
			*d++ = *s++;
		}
		else {
			/* break up this hunk */
			c = cut - offset;
			if (s->end < c)
				c = s->end;
			l = cut - offset - s->start;
			if (s->len < l)
				l = s->len;

			offset += s->start + l - c;

			d->start = s->start;
			d->end = c;
			d->len = l;
			d->data = s->data;
			d++;
			s->start = c;
			s->len = s->len - l;
			s->data = s->data + l;

			break;
		}
	}

	dest->tail = d;
	src->head = s;
	return offset;
}

/* like gather, but with no output list */
static int discard(struct mpatch_flist *src, int cut, int offset)
{
	struct mpatch_frag *s = src->head;
	int postend, c, l;

	while (s != src->tail) {
		if (s->start + offset >= cut)
			break;

		postend = offset + s->start + s->len;
		if (postend <= cut) {
			offset += s->start + s->len - s->end;
			s++;
		}
		else {
			c = cut - offset;
			if (s->end < c)
				c = s->end;
			l = cut - offset - s->start;
			if (s->len < l)
				l = s->len;

			offset += s->start + l - c;
			s->start = c;
			s->len = s->len - l;
			s->data = s->data + l;

			break;
		}
	}

	src->head = s;
	return offset;
}

/* combine hunk lists a and b, while adjusting b for offset changes in a/
   this deletes a and b and returns the resultant list. */
static struct mpatch_flist *combine(struct mpatch_flist *a,
	struct mpatch_flist *b)
{
	struct mpatch_flist *c = NULL;
	struct mpatch_frag *bh, *ct;
	int offset = 0, post;

	if (a && b)
		c = lalloc((lsize(a) + lsize(b)) * 2);

	if (c) {

		for (bh = b->head; bh != b->tail; bh++) {
			/* save old hunks */
			offset = gather(c, a, bh->start, offset);

			/* discard replaced hunks */
			post = discard(a, bh->end, offset);

			/* insert new hunk */
			ct = c->tail;
			ct->start = bh->start - offset;
			ct->end = bh->end - post;
			ct->len = bh->len;
			ct->data = bh->data;
			c->tail++;
			offset = post;
		}

		/* hold on to tail from a */
		memcpy(c->tail, a->head, sizeof(struct mpatch_frag) * lsize(a));
		c->tail += lsize(a);
	}

	mpatch_lfree(a);
	mpatch_lfree(b);
	return c;
}

/* decode a binary patch into a hunk list */
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist **res)
{
	struct mpatch_flist *l;
	struct mpatch_frag *lt;
	int pos = 0;

	/* assume worst case size, we won't have many of these lists */
	l = lalloc(len / 12 + 1);
	if (!l)
		return MPATCH_ERR_NO_MEM;

	lt = l->tail;

	while (pos >= 0 && pos < len) {
		lt->start = getbe32(bin + pos);
		lt->end = getbe32(bin + pos + 4);
		lt->len = getbe32(bin + pos + 8);
		lt->data = bin + pos + 12;
		pos += 12 + lt->len;
		if (lt->start > lt->end || lt->len < 0)
			break; /* sanity check */
		lt++;
	}

	if (pos != len) {
		mpatch_lfree(l);
		return MPATCH_ERR_CANNOT_BE_DECODED;
	}

	l->tail = lt;
	*res = l;
	return 0;
}

/* calculate the size of resultant text */
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l)
{
	ssize_t outlen = 0, last = 0;
	struct mpatch_frag *f = l->head;

	while (f != l->tail) {
		if (f->start < last || f->end > len) {
			return MPATCH_ERR_INVALID_PATCH;
		}
		outlen += f->start - last;
		last = f->end;
		outlen += f->len;
		f++;
	}

	outlen += len - last;
	return outlen;
}

int mpatch_apply(char *buf, const char *orig, ssize_t len,
	struct mpatch_flist *l)
{
	struct mpatch_frag *f = l->head;
	int last = 0;
	char *p = buf;

	while (f != l->tail) {
		if (f->start < last || f->end > len) {
			return MPATCH_ERR_INVALID_PATCH;
		}
		memcpy(p, orig + last, f->start - last);
		p += f->start - last;
		memcpy(p, f->data, f->len);
		last = f->end;
		p += f->len;
		f++;
	}
	memcpy(p, orig + last, len - last);
	return 0;
}

/* recursively generate a patch of all bins between start and end */
struct mpatch_flist *mpatch_fold(void *bins,
	struct mpatch_flist* (*get_next_item)(void*, ssize_t),
	ssize_t start, ssize_t end)
{
	ssize_t len;

	if (start + 1 == end) {
		/* trivial case, output a decoded list */
		return get_next_item(bins, start);
	}

	/* divide and conquer, memory management is elsewhere */
	len = (end - start) / 2;
	return combine(mpatch_fold(bins, get_next_item, start, start + len),
		       mpatch_fold(bins, get_next_item, start + len, end));
}