view tests/test-pathencode.py @ 49603:3eda36e9b3d6 stable

matcher: fix issues regex flag contained in pattern (issue6759) Python 3.11 is now enforcing that flag must be at the beginning of the regex This creates a serious regression for people using Python 3.11 with an hgignore using flag in a "relre" pattern. We now detect any flags in such pattern and "prepend" our ".*" pattern after them. In addition, we now insert the flag in the regexp to only affect the pattern we are rewriting. Otherwise, the regex built from the combined pattern would these flags in the middle of it anyway. As a side effect of this last change, we fix a bug… before this change regex flag in a pattern would affect all combined patterns. That was bad and is not longer the case. The Rust code needs to be updated to fix that very bug, but we will do it in another changeset.
author Pierre-Yves David <pierre-yves.david@octobus.net>
date Wed, 16 Nov 2022 13:05:01 +0100
parents 56f98406831b
children
line wrap: on
line source

# This is a randomized test that generates different pathnames every
# time it is invoked, and tests the encoding of those pathnames.
#
# It uses a simple probabilistic model to generate valid pathnames
# that have proven likely to expose bugs and divergent behavior in
# different encoding implementations.


import binascii
import collections
import itertools
import math
import os
import random
import sys
import time
from mercurial import (
    pycompat,
    store,
)

validchars = set(map(pycompat.bytechr, range(0, 256)))
alphanum = range(ord('A'), ord('Z'))

for c in (b'\0', b'/'):
    validchars.remove(c)

winreserved = (
    b'aux con prn nul'.split()
    + [b'com%d' % i for i in range(1, 10)]
    + [b'lpt%d' % i for i in range(1, 10)]
)


def casecombinations(names):
    '''Build all case-diddled combinations of names.'''

    combos = set()

    for r in names:
        for i in range(len(r) + 1):
            for c in itertools.combinations(range(len(r)), i):
                d = r
                for j in c:
                    d = b''.join((d[:j], d[j : j + 1].upper(), d[j + 1 :]))
                combos.add(d)
    return sorted(combos)


def buildprobtable(fp, cmd='hg manifest tip'):
    """Construct and print a table of probabilities for path name
    components.  The numbers are percentages."""

    counts = collections.defaultdict(lambda: 0)
    for line in os.popen(cmd).read().splitlines():
        if line[-2:] in ('.i', '.d'):
            line = line[:-2]
        if line.startswith('data/'):
            line = line[5:]
        for c in line:
            counts[c] += 1
    for c in '\r/\n':
        counts.pop(c, None)
    t = sum(counts.values()) / 100.0
    fp.write('probtable = (')
    for i, (k, v) in enumerate(
        sorted(counts.items(), key=lambda x: x[1], reverse=True)
    ):
        if (i % 5) == 0:
            fp.write('\n    ')
        vt = v / t
        if vt < 0.0005:
            break
        fp.write('(%r, %.03f), ' % (k, vt))
    fp.write('\n    )\n')


# A table of character frequencies (as percentages), gleaned by
# looking at filelog names from a real-world, very large repo.

probtable = (
    (b't', 9.828),
    (b'e', 9.042),
    (b's', 8.011),
    (b'a', 6.801),
    (b'i', 6.618),
    (b'g', 5.053),
    (b'r', 5.030),
    (b'o', 4.887),
    (b'p', 4.363),
    (b'n', 4.258),
    (b'l', 3.830),
    (b'h', 3.693),
    (b'_', 3.659),
    (b'.', 3.377),
    (b'm', 3.194),
    (b'u', 2.364),
    (b'd', 2.296),
    (b'c', 2.163),
    (b'b', 1.739),
    (b'f', 1.625),
    (b'6', 0.666),
    (b'j', 0.610),
    (b'y', 0.554),
    (b'x', 0.487),
    (b'w', 0.477),
    (b'k', 0.476),
    (b'v', 0.473),
    (b'3', 0.336),
    (b'1', 0.335),
    (b'2', 0.326),
    (b'4', 0.310),
    (b'5', 0.305),
    (b'9', 0.302),
    (b'8', 0.300),
    (b'7', 0.299),
    (b'q', 0.298),
    (b'0', 0.250),
    (b'z', 0.223),
    (b'-', 0.118),
    (b'C', 0.095),
    (b'T', 0.087),
    (b'F', 0.085),
    (b'B', 0.077),
    (b'S', 0.076),
    (b'P', 0.076),
    (b'L', 0.059),
    (b'A', 0.058),
    (b'N', 0.051),
    (b'D', 0.049),
    (b'M', 0.046),
    (b'E', 0.039),
    (b'I', 0.035),
    (b'R', 0.035),
    (b'G', 0.028),
    (b'U', 0.026),
    (b'W', 0.025),
    (b'O', 0.017),
    (b'V', 0.015),
    (b'H', 0.013),
    (b'Q', 0.011),
    (b'J', 0.007),
    (b'K', 0.005),
    (b'+', 0.004),
    (b'X', 0.003),
    (b'Y', 0.001),
)

for c, _ in probtable:
    validchars.remove(c)
validchars = list(validchars)


def pickfrom(rng, table):
    c = 0
    r = rng.random() * sum(i[1] for i in table)
    for i, p in table:
        c += p
        if c >= r:
            return i


reservedcombos = casecombinations(winreserved)

# The first component of a name following a slash.

firsttable = (
    (lambda rng: pickfrom(rng, probtable), 90),
    (lambda rng: rng.choice(validchars), 5),
    (lambda rng: rng.choice(reservedcombos), 5),
)

# Components of a name following the first.

resttable = firsttable[:-1]

# Special suffixes.

internalsuffixcombos = casecombinations(b'.hg .i .d'.split())

# The last component of a path, before a slash or at the end of a name.

lasttable = resttable + (
    (lambda rng: b'', 95),
    (lambda rng: rng.choice(internalsuffixcombos), 5),
)


def makepart(rng, k):
    '''Construct a part of a pathname, without slashes.'''

    p = pickfrom(rng, firsttable)(rng)
    l = len(p)
    ps = [p]
    maxl = rng.randint(1, k)
    while l < maxl:
        p = pickfrom(rng, resttable)(rng)
        l += len(p)
        ps.append(p)
    ps.append(pickfrom(rng, lasttable)(rng))
    return b''.join(ps)


def makepath(rng, j, k):
    '''Construct a complete pathname.'''

    return (
        b'data/'
        + b'/'.join(makepart(rng, k) for _ in range(j))
        + rng.choice([b'.d', b'.i'])
    )


def genpath(rng, count):
    '''Generate random pathnames with gradually increasing lengths.'''

    mink, maxk = 1, 4096

    def steps():
        for i in range(count):
            yield mink + int(round(math.sqrt((maxk - mink) * float(i) / count)))

    for k in steps():
        x = rng.randint(1, k)
        y = rng.randint(1, k)
        yield makepath(rng, x, y)


def runtests(rng, seed, count):
    nerrs = 0
    for p in genpath(rng, count):
        h = store._pathencode(p)  # uses C implementation, if available
        r = store._hybridencode(p, True)  # reference implementation in Python
        if h != r:
            if nerrs == 0:
                print('seed:', hex(seed)[:-1], file=sys.stderr)
            print("\np: '%s'" % p.encode("string_escape"), file=sys.stderr)
            print("h: '%s'" % h.encode("string_escape"), file=sys.stderr)
            print("r: '%s'" % r.encode("string_escape"), file=sys.stderr)
            nerrs += 1
    return nerrs


def main():
    import getopt

    # Empirically observed to take about a second to run
    count = 100
    seed = None
    opts, args = getopt.getopt(
        sys.argv[1:], 'c:s:', ['build', 'count=', 'seed=']
    )
    for o, a in opts:
        if o in ('-c', '--count'):
            count = int(a)
        elif o in ('-s', '--seed'):
            seed = int(a, base=0)  # accepts base 10 or 16 strings
        elif o == '--build':
            buildprobtable(
                sys.stdout,
                'find .hg/store/data -type f && '
                'cat .hg/store/fncache 2>/dev/null',
            )
            sys.exit(0)

    if seed is None:
        try:
            seed = int(binascii.hexlify(os.urandom(16)), 16)
        except AttributeError:
            seed = int(time.time() * 1000)

    rng = random.Random(seed)
    if runtests(rng, seed, count):
        sys.exit(1)


if __name__ == '__main__':
    main()