view tests/test-conflict.t @ 21087:3fb2affb023f

largefiles: make cat on standins do something cat of a standin would silently fail. The use of standins is mostly an implementation detail, but it is already a bit leaking. Being able to see the content of standins might be convenient for debugging.
author Mads Kiilerich <madski@unity3d.com>
date Sat, 27 Apr 2013 23:19:52 +0200
parents 2371f4aea665
children 25d5a9ecbb85
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  $ hg init
  $ echo "nothing" > a
  $ hg add a
  $ hg commit -m ancestor
  $ echo "something" > a
  $ hg commit -m branch1
  $ hg co 0
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved
  $ echo "something else" > a
  $ hg commit -m branch2
  created new head

  $ hg merge 1
  merging a
  warning: conflicts during merge.
  merging a incomplete! (edit conflicts, then use 'hg resolve --mark')
  0 files updated, 0 files merged, 0 files removed, 1 files unresolved
  use 'hg resolve' to retry unresolved file merges or 'hg update -C .' to abandon
  [1]

  $ hg id
  32e80765d7fe+75234512624c+ tip

  $ cat a
  <<<<<<< local
  something else
  =======
  something
  >>>>>>> other

  $ hg status
  M a
  ? a.orig