view tests/test-manifest-merging.t @ 21545:43eecb4e23f8

merge: use separate lists for each action type This replaces the grand unified action list that had multiple action types as tuples in one big list. That list was iterated multiple times just to find actions of a specific type. This data model also made some code more convoluted than necessary. Instead we now store actions as a tuple of lists. Using multiple lists gives a bit of cut'n'pasted code but also enables other optimizations. This patch uses 'if True:' to preserve indentations and help reviewing. It also limits the number of conflicts with other pending patches. It can trivially be cleaned up later.
author Mads Kiilerich <madski@unity3d.com>
date Fri, 28 Feb 2014 02:25:58 +0100
parents f2719b387380
children
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  $ hg init base

  $ cd base
  $ echo 'alpha' > alpha
  $ hg ci -A -m 'add alpha'
  adding alpha
  $ cd ..

  $ hg clone base work
  updating to branch default
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ cd work
  $ echo 'beta' > beta
  $ hg ci -A -m 'add beta'
  adding beta
  $ cd ..

  $ cd base
  $ echo 'gamma' > gamma
  $ hg ci -A -m 'add gamma'
  adding gamma
  $ cd ..

  $ cd work
  $ hg pull -q
  $ hg merge
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved
  (branch merge, don't forget to commit)

Update --clean to revision 1 to simulate a failed merge:

  $ rm alpha beta gamma
  $ hg update --clean 1
  2 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ cd ..