Mercurial > hg
view tests/test-ui-color.py @ 21545:43eecb4e23f8
merge: use separate lists for each action type
This replaces the grand unified action list that had multiple action types as
tuples in one big list. That list was iterated multiple times just to find
actions of a specific type. This data model also made some code more
convoluted than necessary.
Instead we now store actions as a tuple of lists. Using multiple lists gives a
bit of cut'n'pasted code but also enables other optimizations.
This patch uses 'if True:' to preserve indentations and help reviewing. It also
limits the number of conflicts with other pending patches. It can trivially be
cleaned up later.
author | Mads Kiilerich <madski@unity3d.com> |
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date | Fri, 28 Feb 2014 02:25:58 +0100 |
parents | ff1586a3adc5 |
children | 2e5be704bc96 |
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import os from hgext import color from mercurial import dispatch, ui # ensure errors aren't buffered testui = color.colorui() testui.pushbuffer() testui.write(('buffered\n')) testui.warn(('warning\n')) testui.write_err('error\n') print repr(testui.popbuffer()) # test dispatch.dispatch with the same ui object hgrc = open(os.environ["HGRCPATH"], 'w') hgrc.write('[extensions]\n') hgrc.write('color=\n') hgrc.close() ui_ = ui.ui() ui_.setconfig('ui', 'formatted', 'True') # we're not interested in the output, so write that to devnull ui_.fout = open(os.devnull, 'w') # call some arbitrary command just so we go through # color's wrapped _runcommand twice. def runcmd(): dispatch.dispatch(dispatch.request(['version', '-q'], ui_)) runcmd() print "colored? " + str(issubclass(ui_.__class__, color.colorui)) runcmd() print "colored? " + str(issubclass(ui_.__class__, color.colorui))