Mercurial > hg
view mercurial/bdiff.c @ 37295:45b39c69fae0
wireproto: separate commands tables for version 1 and 2 commands
We can't easily reuse existing command handlers for version 2
commands because the response types will be different. e.g. many
commands return nodes encoded as hex. Our new wire protocol is
binary safe, so we'll wish to encode nodes as binary.
We /could/ teach each command handler to look at the protocol
handler and change behavior based on the version in use. However,
this would make logic a bit unwieldy over time and would make
it harder to design a unified protocol handler interface. I think
it's better to create a clean break between version 1 and version 2
of commands on the server.
What I imagine happening is we will have separate @wireprotocommand
functions for each protocol generation. Those functions will parse the
request, dispatch to a common function to process it, then generate
the response in its own, transport-specific manner.
This commit establishes a separate table for tracking version 1
commands from version 2 commands. The HTTP server pieces have been
updated to use this new table.
Most commands are marked as both version 1 and version 2, so there is
little practical impact to this change.
A side-effect of this change is we now rely on transport registration
in wireprototypes.TRANSPORTS and certain properties of the protocol
interface. So a test had to be updated to conform.
Differential Revision: https://phab.mercurial-scm.org/D2982
author | Gregory Szorc <gregory.szorc@gmail.com> |
---|---|
date | Wed, 28 Mar 2018 10:40:41 -0700 |
parents | 50868145a8de |
children | 068e774ae29e |
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/* bdiff.c - efficient binary diff extension for Mercurial Copyright 2005, 2006 Matt Mackall <mpm@selenic.com> This software may be used and distributed according to the terms of the GNU General Public License, incorporated herein by reference. Based roughly on Python difflib */ #include <limits.h> #include <stdlib.h> #include <string.h> #include "bdiff.h" #include "bitmanipulation.h" #include "compat.h" /* Hash implementation from diffutils */ #define ROL(v, n) ((v) << (n) | (v) >> (sizeof(v) * CHAR_BIT - (n))) #define HASH(h, c) ((c) + ROL(h, 7)) struct pos { int pos, len; }; int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr) { unsigned hash; int i; const char *p, *b = a; const char *const plast = a + len - 1; struct bdiff_line *l; /* count the lines */ i = 1; /* extra line for sentinel */ for (p = a; p < plast; p++) if (*p == '\n') i++; if (p == plast) i++; *lr = l = (struct bdiff_line *)calloc(i, sizeof(struct bdiff_line)); if (!l) return -1; /* build the line array and calculate hashes */ hash = 0; for (p = a; p < plast; p++) { hash = HASH(hash, *p); if (*p == '\n') { l->hash = hash; hash = 0; l->len = p - b + 1; l->l = b; l->n = INT_MAX; l++; b = p + 1; } } if (p == plast) { hash = HASH(hash, *p); l->hash = hash; l->len = p - b + 1; l->l = b; l->n = INT_MAX; l++; } /* set up a sentinel */ l->hash = 0; l->len = 0; l->l = a + len; return i - 1; } static inline int cmp(struct bdiff_line *a, struct bdiff_line *b) { return a->hash != b->hash || a->len != b->len || memcmp(a->l, b->l, a->len); } static int equatelines(struct bdiff_line *a, int an, struct bdiff_line *b, int bn) { int i, j, buckets = 1, t, scale; struct pos *h = NULL; /* build a hash table of the next highest power of 2 */ while (buckets < bn + 1) buckets *= 2; /* try to allocate a large hash table to avoid collisions */ for (scale = 4; scale; scale /= 2) { h = (struct pos *)calloc(buckets, scale * sizeof(struct pos)); if (h) break; } if (!h) return 0; buckets = buckets * scale - 1; /* clear the hash table */ for (i = 0; i <= buckets; i++) { h[i].pos = -1; h[i].len = 0; } /* add lines to the hash table chains */ for (i = 0; i < bn; i++) { /* find the equivalence class */ for (j = b[i].hash & buckets; h[j].pos != -1; j = (j + 1) & buckets) if (!cmp(b + i, b + h[j].pos)) break; /* add to the head of the equivalence class */ b[i].n = h[j].pos; b[i].e = j; h[j].pos = i; h[j].len++; /* keep track of popularity */ } /* compute popularity threshold */ t = (bn >= 31000) ? bn / 1000 : 1000000 / (bn + 1); /* match items in a to their equivalence class in b */ for (i = 0; i < an; i++) { /* find the equivalence class */ for (j = a[i].hash & buckets; h[j].pos != -1; j = (j + 1) & buckets) if (!cmp(a + i, b + h[j].pos)) break; a[i].e = j; /* use equivalence class for quick compare */ if (h[j].len <= t) a[i].n = h[j].pos; /* point to head of match list */ else a[i].n = -1; /* too popular */ } /* discard hash tables */ free(h); return 1; } static int longest_match(struct bdiff_line *a, struct bdiff_line *b, struct pos *pos, int a1, int a2, int b1, int b2, int *omi, int *omj) { int mi = a1, mj = b1, mk = 0, i, j, k, half, bhalf; /* window our search on large regions to better bound worst-case performance. by choosing a window at the end, we reduce skipping overhead on the b chains. */ if (a2 - a1 > 30000) a1 = a2 - 30000; half = (a1 + a2 - 1) / 2; bhalf = (b1 + b2 - 1) / 2; for (i = a1; i < a2; i++) { /* skip all lines in b after the current block */ for (j = a[i].n; j >= b2; j = b[j].n) ; /* loop through all lines match a[i] in b */ for (; j >= b1; j = b[j].n) { /* does this extend an earlier match? */ for (k = 1; j - k >= b1 && i - k >= a1; k++) { /* reached an earlier match? */ if (pos[j - k].pos == i - k) { k += pos[j - k].len; break; } /* previous line mismatch? */ if (a[i - k].e != b[j - k].e) break; } pos[j].pos = i; pos[j].len = k; /* best match so far? we prefer matches closer to the middle to balance recursion */ if (k > mk) { /* a longer match */ mi = i; mj = j; mk = k; } else if (k == mk) { if (i > mi && i <= half && j > b1) { /* same match but closer to half */ mi = i; mj = j; } else if (i == mi && (mj > bhalf || i == a1)) { /* same i but best earlier j */ mj = j; } } } } if (mk) { mi = mi - mk + 1; mj = mj - mk + 1; } /* expand match to include subsequent popular lines */ while (mi + mk < a2 && mj + mk < b2 && a[mi + mk].e == b[mj + mk].e) mk++; *omi = mi; *omj = mj; return mk; } static struct bdiff_hunk *recurse(struct bdiff_line *a, struct bdiff_line *b, struct pos *pos, int a1, int a2, int b1, int b2, struct bdiff_hunk *l) { int i, j, k; while (1) { /* find the longest match in this chunk */ k = longest_match(a, b, pos, a1, a2, b1, b2, &i, &j); if (!k) return l; /* and recurse on the remaining chunks on either side */ l = recurse(a, b, pos, a1, i, b1, j, l); if (!l) return NULL; l->next = (struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk)); if (!l->next) return NULL; l = l->next; l->a1 = i; l->a2 = i + k; l->b1 = j; l->b2 = j + k; l->next = NULL; /* tail-recursion didn't happen, so do equivalent iteration */ a1 = i + k; b1 = j + k; } } int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b, int bn, struct bdiff_hunk *base) { struct bdiff_hunk *curr; struct pos *pos; int t, count = 0; /* allocate and fill arrays */ t = equatelines(a, an, b, bn); pos = (struct pos *)calloc(bn ? bn : 1, sizeof(struct pos)); if (pos && t) { /* generate the matching block list */ curr = recurse(a, b, pos, 0, an, 0, bn, base); if (!curr) return -1; /* sentinel end hunk */ curr->next = (struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk)); if (!curr->next) return -1; curr = curr->next; curr->a1 = curr->a2 = an; curr->b1 = curr->b2 = bn; curr->next = NULL; } free(pos); /* normalize the hunk list, try to push each hunk towards the end */ for (curr = base->next; curr; curr = curr->next) { struct bdiff_hunk *next = curr->next; if (!next) break; if (curr->a2 == next->a1 || curr->b2 == next->b1) while (curr->a2 < an && curr->b2 < bn && next->a1 < next->a2 && next->b1 < next->b2 && !cmp(a + curr->a2, b + curr->b2)) { curr->a2++; next->a1++; curr->b2++; next->b1++; } } for (curr = base->next; curr; curr = curr->next) count++; return count; } void bdiff_freehunks(struct bdiff_hunk *l) { struct bdiff_hunk *n; for (; l; l = n) { n = l->next; free(l); } }