Mercurial > hg
view mercurial/bitmanipulation.h @ 46467:45c3a263d5d1
engine: 'if not, else' -> 'if, else'
I personally feel that
```
if x:
pass
else:
pass
```
is easier to read and edit than
```
if not x:
pass
else:
pass
```
Next patches will add one more if-else clause.
Differential Revision: https://phab.mercurial-scm.org/D9931
author | Pulkit Goyal <7895pulkit@gmail.com> |
---|---|
date | Sun, 31 Jan 2021 23:13:08 +0530 |
parents | 1fb2510cf8c8 |
children | eed42f1c22d6 |
line wrap: on
line source
#ifndef _HG_BITMANIPULATION_H_ #define _HG_BITMANIPULATION_H_ #include <string.h> #include "compat.h" static inline uint32_t getbe32(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((((uint32_t)d[0]) << 24) | (((uint32_t)d[1]) << 16) | (((uint32_t)d[2]) << 8) | (d[3])); } static inline int16_t getbeint16(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((d[0] << 8) | (d[1])); } static inline uint16_t getbeuint16(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((d[0] << 8) | (d[1])); } static inline void putbe32(uint32_t x, char *c) { c[0] = (x >> 24) & 0xff; c[1] = (x >> 16) & 0xff; c[2] = (x >> 8) & 0xff; c[3] = (x)&0xff; } static inline double getbefloat64(const char *c) { const unsigned char *d = (const unsigned char *)c; double ret; int i; uint64_t t = 0; for (i = 0; i < 8; i++) { t = (t << 8) + d[i]; } memcpy(&ret, &t, sizeof(t)); return ret; } #endif