view mercurial/bitmanipulation.h @ 35053:495fcff10124

bundlerepo: assign bundle attributes in bundle type blocks It is a bit wonky to assign the same object to multiple attributes and then possibly overwrite them later. Refactor the code to use a local variable and defer attribute assignment until the final values are ready. This required passing the bundle instance to _handlebundle2part(). The only use of this method I could find is Facebook's treemanifest extension. Since it is a private method, I don't think it warrants an API callout. Differential Revision: https://phab.mercurial-scm.org/D1378
author Gregory Szorc <gregory.szorc@gmail.com>
date Sat, 11 Nov 2017 18:34:50 -0800
parents ce77b0563228
children 1fb2510cf8c8
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#ifndef _HG_BITMANIPULATION_H_
#define _HG_BITMANIPULATION_H_

#include <string.h>

#include "compat.h"

static inline uint32_t getbe32(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((d[0] << 24) | (d[1] << 16) | (d[2] << 8) | (d[3]));
}

static inline int16_t getbeint16(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((d[0] << 8) | (d[1]));
}

static inline uint16_t getbeuint16(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((d[0] << 8) | (d[1]));
}

static inline void putbe32(uint32_t x, char *c)
{
	c[0] = (x >> 24) & 0xff;
	c[1] = (x >> 16) & 0xff;
	c[2] = (x >> 8) & 0xff;
	c[3] = (x)&0xff;
}

static inline double getbefloat64(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;
	double ret;
	int i;
	uint64_t t = 0;
	for (i = 0; i < 8; i++) {
		t = (t << 8) + d[i];
	}
	memcpy(&ret, &t, sizeof(t));
	return ret;
}

#endif