view mercurial/mpatch.c @ 31553:56acc4250900

scmutil: add a simple key-value file helper The purpose of the added class is to serve purposes like save files of shelve or state files of shelve, rebase and histedit. Keys of these files can be alphanumeric and start with letters, while values must not contain newlines. In light of Mercurial's reluctancy to use Python's json module, this tries to provide a reasonable alternative for a non-nested named data. Comparing to current approach of storing state in plain text files, where semantic meaning of lines of text is only determined by their oreder, simple key-value file allows for reordering lines and thus helps handle optional values. Initial use-case I see for this is obs-shelve's shelve files. Later we can possibly migrate state files to this approach. The test is in a new file beause I did not figure out where to put it within existing test suite. If you give me a better idea, I will gladly follow it.
author Kostia Balytskyi <ikostia@fb.com>
date Fri, 10 Mar 2017 14:33:42 -0800
parents 155f0cc3f813
children 347c0f4232e1
line wrap: on
line source

/*
 mpatch.c - efficient binary patching for Mercurial

 This implements a patch algorithm that's O(m + nlog n) where m is the
 size of the output and n is the number of patches.

 Given a list of binary patches, it unpacks each into a hunk list,
 then combines the hunk lists with a treewise recursion to form a
 single hunk list. This hunk list is then applied to the original
 text.

 The text (or binary) fragments are copied directly from their source
 Python objects into a preallocated output string to avoid the
 allocation of intermediate Python objects. Working memory is about 2x
 the total number of hunks.

 Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>

 This software may be used and distributed according to the terms
 of the GNU General Public License, incorporated herein by reference.
*/

#include <stdlib.h>
#include <string.h>

#include "bitmanipulation.h"
#include "compat.h"
#include "mpatch.h"

static struct mpatch_flist *lalloc(ssize_t size)
{
	struct mpatch_flist *a = NULL;

	if (size < 1)
		size = 1;

	a = (struct mpatch_flist *)malloc(sizeof(struct mpatch_flist));
	if (a) {
		a->base = (struct mpatch_frag *)malloc(sizeof(struct mpatch_frag) * size);
		if (a->base) {
			a->head = a->tail = a->base;
			return a;
		}
		free(a);
	}
	return NULL;
}

void mpatch_lfree(struct mpatch_flist *a)
{
	if (a) {
		free(a->base);
		free(a);
	}
}

static ssize_t lsize(struct mpatch_flist *a)
{
	return a->tail - a->head;
}

/* move hunks in source that are less cut to dest, compensating
   for changes in offset. the last hunk may be split if necessary.
*/
static int gather(struct mpatch_flist *dest, struct mpatch_flist *src, int cut,
	int offset)
{
	struct mpatch_frag *d = dest->tail, *s = src->head;
	int postend, c, l;

	while (s != src->tail) {
		if (s->start + offset >= cut)
			break; /* we've gone far enough */

		postend = offset + s->start + s->len;
		if (postend <= cut) {
			/* save this hunk */
			offset += s->start + s->len - s->end;
			*d++ = *s++;
		}
		else {
			/* break up this hunk */
			c = cut - offset;
			if (s->end < c)
				c = s->end;
			l = cut - offset - s->start;
			if (s->len < l)
				l = s->len;

			offset += s->start + l - c;

			d->start = s->start;
			d->end = c;
			d->len = l;
			d->data = s->data;
			d++;
			s->start = c;
			s->len = s->len - l;
			s->data = s->data + l;

			break;
		}
	}

	dest->tail = d;
	src->head = s;
	return offset;
}

/* like gather, but with no output list */
static int discard(struct mpatch_flist *src, int cut, int offset)
{
	struct mpatch_frag *s = src->head;
	int postend, c, l;

	while (s != src->tail) {
		if (s->start + offset >= cut)
			break;

		postend = offset + s->start + s->len;
		if (postend <= cut) {
			offset += s->start + s->len - s->end;
			s++;
		}
		else {
			c = cut - offset;
			if (s->end < c)
				c = s->end;
			l = cut - offset - s->start;
			if (s->len < l)
				l = s->len;

			offset += s->start + l - c;
			s->start = c;
			s->len = s->len - l;
			s->data = s->data + l;

			break;
		}
	}

	src->head = s;
	return offset;
}

/* combine hunk lists a and b, while adjusting b for offset changes in a/
   this deletes a and b and returns the resultant list. */
static struct mpatch_flist *combine(struct mpatch_flist *a,
	struct mpatch_flist *b)
{
	struct mpatch_flist *c = NULL;
	struct mpatch_frag *bh, *ct;
	int offset = 0, post;

	if (a && b)
		c = lalloc((lsize(a) + lsize(b)) * 2);

	if (c) {

		for (bh = b->head; bh != b->tail; bh++) {
			/* save old hunks */
			offset = gather(c, a, bh->start, offset);

			/* discard replaced hunks */
			post = discard(a, bh->end, offset);

			/* insert new hunk */
			ct = c->tail;
			ct->start = bh->start - offset;
			ct->end = bh->end - post;
			ct->len = bh->len;
			ct->data = bh->data;
			c->tail++;
			offset = post;
		}

		/* hold on to tail from a */
		memcpy(c->tail, a->head, sizeof(struct mpatch_frag) * lsize(a));
		c->tail += lsize(a);
	}

	mpatch_lfree(a);
	mpatch_lfree(b);
	return c;
}

/* decode a binary patch into a hunk list */
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist **res)
{
	struct mpatch_flist *l;
	struct mpatch_frag *lt;
	int pos = 0;

	/* assume worst case size, we won't have many of these lists */
	l = lalloc(len / 12 + 1);
	if (!l)
		return MPATCH_ERR_NO_MEM;

	lt = l->tail;

	while (pos >= 0 && pos < len) {
		lt->start = getbe32(bin + pos);
		lt->end = getbe32(bin + pos + 4);
		lt->len = getbe32(bin + pos + 8);
		lt->data = bin + pos + 12;
		pos += 12 + lt->len;
		if (lt->start > lt->end || lt->len < 0)
			break; /* sanity check */
		lt++;
	}

	if (pos != len) {
		mpatch_lfree(l);
		return MPATCH_ERR_CANNOT_BE_DECODED;
	}

	l->tail = lt;
	*res = l;
	return 0;
}

/* calculate the size of resultant text */
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l)
{
	ssize_t outlen = 0, last = 0;
	struct mpatch_frag *f = l->head;

	while (f != l->tail) {
		if (f->start < last || f->end > len) {
			return MPATCH_ERR_INVALID_PATCH;
		}
		outlen += f->start - last;
		last = f->end;
		outlen += f->len;
		f++;
	}

	outlen += len - last;
	return outlen;
}

int mpatch_apply(char *buf, const char *orig, ssize_t len,
	struct mpatch_flist *l)
{
	struct mpatch_frag *f = l->head;
	int last = 0;
	char *p = buf;

	while (f != l->tail) {
		if (f->start < last || f->end > len) {
			return MPATCH_ERR_INVALID_PATCH;
		}
		memcpy(p, orig + last, f->start - last);
		p += f->start - last;
		memcpy(p, f->data, f->len);
		last = f->end;
		p += f->len;
		f++;
	}
	memcpy(p, orig + last, len - last);
	return 0;
}

/* recursively generate a patch of all bins between start and end */
struct mpatch_flist *mpatch_fold(void *bins,
	struct mpatch_flist* (*get_next_item)(void*, ssize_t),
	ssize_t start, ssize_t end)
{
	ssize_t len;

	if (start + 1 == end) {
		/* trivial case, output a decoded list */
		return get_next_item(bins, start);
	}

	/* divide and conquer, memory management is elsewhere */
	len = (end - start) / 2;
	return combine(mpatch_fold(bins, get_next_item, start, start + len),
		       mpatch_fold(bins, get_next_item, start + len, end));
}