view tests/test-debugindexdot.t @ 30190:56b930238036 stable

largefiles: more safe handling of interruptions while updating modifications Largefiles are fragile with the design where dirstate and lfdirstate must be kept in sync. To be less fragile, mark all clean largefiles as unsure ("normallookup") before updating standins. After standins have been updated and we know exactly which largefile standins actually was changed, mark the unchanged largefiles back to clean ("normal"). This will make the failure mode more safe. If interrupted, the next command will continue to perform extra hashing of all largefiles. That will do that all largefiles that are out of sync with their standin will be marked dirty and they will show up in status and can be cleaned with update --clean.
author Mads Kiilerich <madski@unity3d.com>
date Sun, 16 Oct 2016 02:29:45 +0200
parents a03c3ba3e4b5
children 435481393198
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Just exercise debugindexdot
Create a short file history including a merge.
  $ hg init t
  $ cd t
  $ echo a > a
  $ hg ci -qAm t1 -d '0 0'
  $ echo a >> a
  $ hg ci -m t2 -d '1 0'
  $ hg up -qC 0
  $ echo b >> a
  $ hg ci -m t3 -d '2 0'
  created new head
  $ HGMERGE=true hg merge -q
  $ hg ci -m merge -d '3 0'

  $ hg debugindexdot .hg/store/data/a.i
  digraph G {
  	-1 -> 0
  	0 -> 1
  	0 -> 2
  	2 -> 3
  	1 -> 3
  }

  $ cd ..