view tests/test-update-issue1456.t @ 30190:56b930238036 stable

largefiles: more safe handling of interruptions while updating modifications Largefiles are fragile with the design where dirstate and lfdirstate must be kept in sync. To be less fragile, mark all clean largefiles as unsure ("normallookup") before updating standins. After standins have been updated and we know exactly which largefile standins actually was changed, mark the unchanged largefiles back to clean ("normal"). This will make the failure mode more safe. If interrupted, the next command will continue to perform extra hashing of all largefiles. That will do that all largefiles that are out of sync with their standin will be marked dirty and they will show up in status and can be cleaned with update --clean.
author Mads Kiilerich <madski@unity3d.com>
date Sun, 16 Oct 2016 02:29:45 +0200
parents 7a9cbb315d84
children 527ce85c2e60
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#require execbit

  $ rm -rf a
  $ hg init a
  $ cd a

  $ echo foo > foo
  $ hg ci -qAm0
  $ echo toremove > toremove
  $ echo todelete > todelete
  $ chmod +x foo toremove todelete
  $ hg ci -qAm1

Test that local removed/deleted, remote removed works with flags
  $ hg rm toremove
  $ rm todelete
  $ hg co -q 0

  $ echo dirty > foo
  $ hg up -c
  abort: uncommitted changes
  [255]
  $ hg up -q
  $ cat foo
  dirty
  $ hg st -A
  M foo
  C todelete
  C toremove

Validate update of standalone execute bit change:

  $ hg up -C 0
  1 files updated, 0 files merged, 2 files removed, 0 files unresolved
  $ chmod -x foo
  $ hg ci -m removeexec
  nothing changed
  [1]
  $ hg up -C 0
  0 files updated, 0 files merged, 0 files removed, 0 files unresolved
  $ hg up
  3 files updated, 0 files merged, 0 files removed, 0 files unresolved
  $ hg st

  $ cd ..