Mercurial > hg
view mercurial/bitmanipulation.h @ 46113:59fa3890d40a
node: import symbols explicitly
There is no point in lazy importing mercurial.node, it is used all over
the place anyway. So consistently import the used symbols directly.
Fix one file using symbols indirectly via mercurial.revlog.
Differential Revision: https://phab.mercurial-scm.org/D9480
author | Joerg Sonnenberger <joerg@bec.de> |
---|---|
date | Tue, 01 Dec 2020 21:54:46 +0100 |
parents | 1fb2510cf8c8 |
children | eed42f1c22d6 |
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#ifndef _HG_BITMANIPULATION_H_ #define _HG_BITMANIPULATION_H_ #include <string.h> #include "compat.h" static inline uint32_t getbe32(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((((uint32_t)d[0]) << 24) | (((uint32_t)d[1]) << 16) | (((uint32_t)d[2]) << 8) | (d[3])); } static inline int16_t getbeint16(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((d[0] << 8) | (d[1])); } static inline uint16_t getbeuint16(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((d[0] << 8) | (d[1])); } static inline void putbe32(uint32_t x, char *c) { c[0] = (x >> 24) & 0xff; c[1] = (x >> 16) & 0xff; c[2] = (x >> 8) & 0xff; c[3] = (x)&0xff; } static inline double getbefloat64(const char *c) { const unsigned char *d = (const unsigned char *)c; double ret; int i; uint64_t t = 0; for (i = 0; i < 8; i++) { t = (t << 8) + d[i]; } memcpy(&ret, &t, sizeof(t)); return ret; } #endif