Mercurial > hg
view mercurial/bdiff.h @ 41063:6603de284b0a
progress: avoid ui.configbool() lookup when progress bar is active
Profiling revealed that the ui.configbool('progress', 'debug') during
progress bar updates was consuming a significant amount of overhead.
This commit adds an attribute on progress bar instances that caches
this config option.
The impact on `hg perfprogress` with default options is significant:
before: ! wall 4.641942 comb 4.580000 user 4.210000 sys 0.370000 (best of 3)
after: ! wall 1.948626 comb 1.950000 user 1.950000 sys 0.000000 (best of 5)
After this change, profiling reveals that progress.progbar.progress()
is now consuming ~73% of time.
This change does not improve the execution time if the progress bar
is disabled. We may want a more comprehensive solution for that case,
as the progress bar won't be enabled in a number of scenarios (e.g.
servers and processes not attached to an interactive TTY).
I also think that overhead of ~2.0s for 1M updates is a bit high.
I suspect further refactoring of the progress bar can significantly
reduce overhead. I don't have plans to do this, however.
Differential Revision: https://phab.mercurial-scm.org/D5408
author | Gregory Szorc <gregory.szorc@gmail.com> |
---|---|
date | Mon, 10 Dec 2018 20:06:58 +0000 |
parents | 174d115d8104 |
children | d86908050375 |
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#ifndef _HG_BDIFF_H_ #define _HG_BDIFF_H_ #include "compat.h" struct bdiff_line { int hash, n, e; ssize_t len; const char *l; }; struct bdiff_hunk; struct bdiff_hunk { int a1, a2, b1, b2; struct bdiff_hunk *next; }; int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr); int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b, int bn, struct bdiff_hunk *base); void bdiff_freehunks(struct bdiff_hunk *l); #endif