Mercurial > hg
view mercurial/bdiff.c @ 31793:69d8fcf20014
help: document bundle specifications
I softly formalized the concept of a "bundle specification" a while
ago when I was working on clone bundles and stream clone bundles and
wanted a more robust way to define what exactly is in a bundle file.
The concept has existed for a while. Since it is part of the clone
bundles feature and exposed to the user via the "-t" argument to
`hg bundle`, it is something we need to support for the long haul.
After the 4.1 release, I heard a few people comment that they didn't
realize you could generate zstd bundles with `hg bundle`. I'm
partially to blame for not documenting it in bundle's docstring.
Additionally, I added a hacky, experimental feature for controlling
the compression level of bundles in 76104a4899ad. As the commit
message says, I went with a quick and dirty solution out of time
constraints. Furthermore, I wanted to eventually store this
configuration in the "bundlespec" so it could be made more flexible.
Given:
a) bundlespecs are here to stay
b) we don't have great documentation over what they are, despite being
a user-facing feature
c) the list of available compression engines and their behavior isn't
exposed
d) we need an extensible place to modify behavior of compression
engines
I want to move forward with formalizing bundlespecs as a user-facing
feature. This commit does that by introducing a "bundlespec" help
page. Leaning on the just-added compression engine documentation
and API, the topic also conveniently lists available compression
engines and details about them. This makes features like zstd
bundle compression more discoverable. e.g. you can now
`hg help -k zstd` and it lists the "bundlespec" topic.
author | Gregory Szorc <gregory.szorc@gmail.com> |
---|---|
date | Sat, 01 Apr 2017 13:42:06 -0700 |
parents | d195fa651b51 |
children | ff4c9c6263de |
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/* bdiff.c - efficient binary diff extension for Mercurial Copyright 2005, 2006 Matt Mackall <mpm@selenic.com> This software may be used and distributed according to the terms of the GNU General Public License, incorporated herein by reference. Based roughly on Python difflib */ #include <stdlib.h> #include <string.h> #include <limits.h> #include "compat.h" #include "bitmanipulation.h" #include "bdiff.h" /* Hash implementation from diffutils */ #define ROL(v, n) ((v) << (n) | (v) >> (sizeof(v) * CHAR_BIT - (n))) #define HASH(h, c) ((c) + ROL(h ,7)) struct pos { int pos, len; }; int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr) { unsigned hash; int i; const char *p, *b = a; const char * const plast = a + len - 1; struct bdiff_line *l; /* count the lines */ i = 1; /* extra line for sentinel */ for (p = a; p < plast; p++) if (*p == '\n') i++; if (p == plast) i++; *lr = l = (struct bdiff_line *)malloc(sizeof(struct bdiff_line) * i); if (!l) return -1; /* build the line array and calculate hashes */ hash = 0; for (p = a; p < plast; p++) { hash = HASH(hash, *p); if (*p == '\n') { l->hash = hash; hash = 0; l->len = p - b + 1; l->l = b; l->n = INT_MAX; l++; b = p + 1; } } if (p == plast) { hash = HASH(hash, *p); l->hash = hash; l->len = p - b + 1; l->l = b; l->n = INT_MAX; l++; } /* set up a sentinel */ l->hash = 0; l->len = 0; l->l = a + len; return i - 1; } static inline int cmp(struct bdiff_line *a, struct bdiff_line *b) { return a->hash != b->hash || a->len != b->len || memcmp(a->l, b->l, a->len); } static int equatelines(struct bdiff_line *a, int an, struct bdiff_line *b, int bn) { int i, j, buckets = 1, t, scale; struct pos *h = NULL; /* build a hash table of the next highest power of 2 */ while (buckets < bn + 1) buckets *= 2; /* try to allocate a large hash table to avoid collisions */ for (scale = 4; scale; scale /= 2) { h = (struct pos *)malloc(scale * buckets * sizeof(struct pos)); if (h) break; } if (!h) return 0; buckets = buckets * scale - 1; /* clear the hash table */ for (i = 0; i <= buckets; i++) { h[i].pos = -1; h[i].len = 0; } /* add lines to the hash table chains */ for (i = 0; i < bn; i++) { /* find the equivalence class */ for (j = b[i].hash & buckets; h[j].pos != -1; j = (j + 1) & buckets) if (!cmp(b + i, b + h[j].pos)) break; /* add to the head of the equivalence class */ b[i].n = h[j].pos; b[i].e = j; h[j].pos = i; h[j].len++; /* keep track of popularity */ } /* compute popularity threshold */ t = (bn >= 31000) ? bn / 1000 : 1000000 / (bn + 1); /* match items in a to their equivalence class in b */ for (i = 0; i < an; i++) { /* find the equivalence class */ for (j = a[i].hash & buckets; h[j].pos != -1; j = (j + 1) & buckets) if (!cmp(a + i, b + h[j].pos)) break; a[i].e = j; /* use equivalence class for quick compare */ if (h[j].len <= t) a[i].n = h[j].pos; /* point to head of match list */ else a[i].n = -1; /* too popular */ } /* discard hash tables */ free(h); return 1; } static int longest_match(struct bdiff_line *a, struct bdiff_line *b, struct pos *pos, int a1, int a2, int b1, int b2, int *omi, int *omj) { int mi = a1, mj = b1, mk = 0, i, j, k, half, bhalf; /* window our search on large regions to better bound worst-case performance. by choosing a window at the end, we reduce skipping overhead on the b chains. */ if (a2 - a1 > 30000) a1 = a2 - 30000; half = (a1 + a2 - 1) / 2; bhalf = (b1 + b2 - 1) / 2; for (i = a1; i < a2; i++) { /* skip all lines in b after the current block */ for (j = a[i].n; j >= b2; j = b[j].n) ; /* loop through all lines match a[i] in b */ for (; j >= b1; j = b[j].n) { /* does this extend an earlier match? */ for (k = 1; j - k >= b1 && i - k >= a1; k++) { /* reached an earlier match? */ if (pos[j - k].pos == i - k) { k += pos[j - k].len; break; } /* previous line mismatch? */ if (a[i - k].e != b[j - k].e) break; } pos[j].pos = i; pos[j].len = k; /* best match so far? we prefer matches closer to the middle to balance recursion */ if (k > mk) { /* a longer match */ mi = i; mj = j; mk = k; } else if (k == mk) { if (i > mi && i <= half && j > b1) { /* same match but closer to half */ mi = i; mj = j; } else if (i == mi && (mj > bhalf || i == a1)) { /* same i but best earlier j */ mj = j; } } } } if (mk) { mi = mi - mk + 1; mj = mj - mk + 1; } /* expand match to include subsequent popular lines */ while (mi + mk < a2 && mj + mk < b2 && a[mi + mk].e == b[mj + mk].e) mk++; *omi = mi; *omj = mj; return mk; } static struct bdiff_hunk *recurse(struct bdiff_line *a, struct bdiff_line *b, struct pos *pos, int a1, int a2, int b1, int b2, struct bdiff_hunk *l) { int i, j, k; while (1) { /* find the longest match in this chunk */ k = longest_match(a, b, pos, a1, a2, b1, b2, &i, &j); if (!k) return l; /* and recurse on the remaining chunks on either side */ l = recurse(a, b, pos, a1, i, b1, j, l); if (!l) return NULL; l->next = (struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk)); if (!l->next) return NULL; l = l->next; l->a1 = i; l->a2 = i + k; l->b1 = j; l->b2 = j + k; l->next = NULL; /* tail-recursion didn't happen, so do equivalent iteration */ a1 = i + k; b1 = j + k; } } int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b, int bn, struct bdiff_hunk *base) { struct bdiff_hunk *curr; struct pos *pos; int t, count = 0; /* allocate and fill arrays */ t = equatelines(a, an, b, bn); pos = (struct pos *)calloc(bn ? bn : 1, sizeof(struct pos)); if (pos && t) { /* generate the matching block list */ curr = recurse(a, b, pos, 0, an, 0, bn, base); if (!curr) return -1; /* sentinel end hunk */ curr->next = (struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk)); if (!curr->next) return -1; curr = curr->next; curr->a1 = curr->a2 = an; curr->b1 = curr->b2 = bn; curr->next = NULL; } free(pos); /* normalize the hunk list, try to push each hunk towards the end */ for (curr = base->next; curr; curr = curr->next) { struct bdiff_hunk *next = curr->next; if (!next) break; if (curr->a2 == next->a1 || curr->b2 == next->b1) while (curr->a2 < an && curr->b2 < bn && next->a1 < next->a2 && next->b1 < next->b2 && !cmp(a + curr->a2, b + curr->b2)) { curr->a2++; next->a1++; curr->b2++; next->b1++; } } for (curr = base->next; curr; curr = curr->next) count++; return count; } void bdiff_freehunks(struct bdiff_hunk *l) { struct bdiff_hunk *n; for (; l; l = n) { n = l->next; free(l); } }