view mercurial/exewrapper.c @ 31793:69d8fcf20014

help: document bundle specifications I softly formalized the concept of a "bundle specification" a while ago when I was working on clone bundles and stream clone bundles and wanted a more robust way to define what exactly is in a bundle file. The concept has existed for a while. Since it is part of the clone bundles feature and exposed to the user via the "-t" argument to `hg bundle`, it is something we need to support for the long haul. After the 4.1 release, I heard a few people comment that they didn't realize you could generate zstd bundles with `hg bundle`. I'm partially to blame for not documenting it in bundle's docstring. Additionally, I added a hacky, experimental feature for controlling the compression level of bundles in 76104a4899ad. As the commit message says, I went with a quick and dirty solution out of time constraints. Furthermore, I wanted to eventually store this configuration in the "bundlespec" so it could be made more flexible. Given: a) bundlespecs are here to stay b) we don't have great documentation over what they are, despite being a user-facing feature c) the list of available compression engines and their behavior isn't exposed d) we need an extensible place to modify behavior of compression engines I want to move forward with formalizing bundlespecs as a user-facing feature. This commit does that by introducing a "bundlespec" help page. Leaning on the just-added compression engine documentation and API, the topic also conveniently lists available compression engines and details about them. This makes features like zstd bundle compression more discoverable. e.g. you can now `hg help -k zstd` and it lists the "bundlespec" topic.
author Gregory Szorc <gregory.szorc@gmail.com>
date Sat, 01 Apr 2017 13:42:06 -0700
parents 0241dd94ed38
children 31c6c4d27be7
line wrap: on
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/*
 exewrapper.c - wrapper for calling a python script on Windows

 Copyright 2012 Adrian Buehlmann <adrian@cadifra.com> and others

 This software may be used and distributed according to the terms of the
 GNU General Public License version 2 or any later version.
*/

#include <stdio.h>
#include <windows.h>

#include "hgpythonlib.h"

#ifdef __GNUC__
int strcat_s(char *d, size_t n, const char *s)
{
	return !strncat(d, s, n);
}
int strcpy_s(char *d, size_t n, const char *s)
{
	return !strncpy(d, s, n);
}
#endif


static char pyscript[MAX_PATH + 10];
static char pyhome[MAX_PATH + 10];
static char envpyhome[MAX_PATH + 10];
static char pydllfile[MAX_PATH + 10];

int main(int argc, char *argv[])
{
	char *p;
	int ret;
	int i;
	int n;
	char **pyargv;
	WIN32_FIND_DATA fdata;
	HANDLE hfind;
	const char *err;
	HMODULE pydll;
	void (__cdecl *Py_SetPythonHome)(char *home);
	int (__cdecl *Py_Main)(int argc, char *argv[]);

	if (GetModuleFileName(NULL, pyscript, sizeof(pyscript)) == 0)
	{
		err = "GetModuleFileName failed";
		goto bail;
	}

	p = strrchr(pyscript, '.');
	if (p == NULL) {
		err = "malformed module filename";
		goto bail;
	}
	*p = 0; /* cut trailing ".exe" */
	strcpy_s(pyhome, sizeof(pyhome), pyscript);

	hfind = FindFirstFile(pyscript, &fdata);
	if (hfind != INVALID_HANDLE_VALUE) {
		/* pyscript exists, close handle */
		FindClose(hfind);
	} else {
		/* file pyscript isn't there, take <pyscript>exe.py */
		strcat_s(pyscript, sizeof(pyscript), "exe.py");
	}

	pydll = NULL;

	p = strrchr(pyhome, '\\');
	if (p == NULL) {
		err = "can't find backslash in module filename";
		goto bail;
	}
	*p = 0; /* cut at directory */

	/* check for private Python of HackableMercurial */
	strcat_s(pyhome, sizeof(pyhome), "\\hg-python");

	hfind = FindFirstFile(pyhome, &fdata);
	if (hfind != INVALID_HANDLE_VALUE) {
		/* Path .\hg-python exists. We are probably in HackableMercurial
		scenario, so let's load python dll from this dir. */
		FindClose(hfind);
		strcpy_s(pydllfile, sizeof(pydllfile), pyhome);
		strcat_s(pydllfile, sizeof(pydllfile), "\\" HGPYTHONLIB ".dll");
		pydll = LoadLibrary(pydllfile);
		if (pydll == NULL) {
			err = "failed to load private Python DLL " HGPYTHONLIB ".dll";
			goto bail;
		}
		Py_SetPythonHome = (void*)GetProcAddress(pydll, "Py_SetPythonHome");
		if (Py_SetPythonHome == NULL) {
			err = "failed to get Py_SetPythonHome";
			goto bail;
		}
		Py_SetPythonHome(pyhome);
	}

	if (pydll == NULL) {
		pydll = LoadLibrary(HGPYTHONLIB ".dll");
		if (pydll == NULL) {
			err = "failed to load Python DLL " HGPYTHONLIB ".dll";
			goto bail;
		}
	}

	Py_Main = (void*)GetProcAddress(pydll, "Py_Main");
	if (Py_Main == NULL) {
		err = "failed to get Py_Main";
		goto bail;
	}

	/*
	Only add the pyscript to the args, if it's not already there. It may
	already be there, if the script spawned a child process of itself, in
	the same way as it got called, that is, with the pyscript already in
	place. So we optionally accept the pyscript as the first argument
	(argv[1]), letting our exe taking the role of the python interpreter.
	*/
	if (argc >= 2 && strcmp(argv[1], pyscript) == 0) {
		/*
		pyscript is already in the args, so there is no need to copy
		the args and we can directly call the python interpreter with
		the original args.
		*/
		return Py_Main(argc, argv);
	}

	/*
	Start assembling the args for the Python interpreter call. We put the
	name of our exe (argv[0]) in the position where the python.exe
	canonically is, and insert the pyscript next.
	*/
	pyargv = malloc((argc + 5) * sizeof(char*));
	if (pyargv == NULL) {
		err = "not enough memory";
		goto bail;
	}
	n = 0;
	pyargv[n++] = argv[0];
	pyargv[n++] = pyscript;

	/* copy remaining args from the command line */
	for (i = 1; i < argc; i++)
		pyargv[n++] = argv[i];
	/* argv[argc] is guaranteed to be NULL, so we forward that guarantee */
	pyargv[n] = NULL;

	ret = Py_Main(n, pyargv); /* The Python interpreter call */

	free(pyargv);
	return ret;

bail:
	fprintf(stderr, "abort: %s\n", err);
	return 255;
}