Mercurial > hg
view mercurial/worker.py @ 30758:76104a4899ad
commands: config option to control bundle compression level
Currently, bundle compression uses the default compression level
for the active compression engine. The default compression level
is tuned as a compromise between speed and size.
Some scenarios may call for a different compression level. For
example, with clone bundles, bundles are generated once and used
several times. Since the cost to generate is paid infrequently,
server operators may wish to trade extra CPU time for better
compression ratios.
This patch introduces an experimental and undocumented config
option to control the bundle compression level. As the inline
comment says, this approach is a bit hacky. I'd prefer for
the compression level to be encoded in the bundle spec. e.g.
"zstd-v2;complevel=15." However, given that the 4.1 freeze is
imminent, I'm not comfortable implementing this user-facing
change without much time to test and consider the implications.
So, we're going with the quick and dirty solution for now.
Having this option in the 4.1 release will enable Mozilla to
easily produce and test zlib and zstd bundles with non-default
compression levels in production. This will help drive future
development of the feature and zstd integration with Mercurial.
author | Gregory Szorc <gregory.szorc@gmail.com> |
---|---|
date | Tue, 10 Jan 2017 11:20:32 -0800 |
parents | d524c88511a7 |
children | 48dea083f66d 18fb3cf572b4 |
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# worker.py - master-slave parallelism support # # Copyright 2013 Facebook, Inc. # # This software may be used and distributed according to the terms of the # GNU General Public License version 2 or any later version. from __future__ import absolute_import import errno import os import signal import sys from .i18n import _ from . import ( encoding, error, pycompat, scmutil, util, ) def countcpus(): '''try to count the number of CPUs on the system''' # posix try: n = int(os.sysconf('SC_NPROCESSORS_ONLN')) if n > 0: return n except (AttributeError, ValueError): pass # windows try: n = int(encoding.environ['NUMBER_OF_PROCESSORS']) if n > 0: return n except (KeyError, ValueError): pass return 1 def _numworkers(ui): s = ui.config('worker', 'numcpus') if s: try: n = int(s) if n >= 1: return n except ValueError: raise error.Abort(_('number of cpus must be an integer')) return min(max(countcpus(), 4), 32) if pycompat.osname == 'posix': _startupcost = 0.01 else: _startupcost = 1e30 def worthwhile(ui, costperop, nops): '''try to determine whether the benefit of multiple processes can outweigh the cost of starting them''' linear = costperop * nops workers = _numworkers(ui) benefit = linear - (_startupcost * workers + linear / workers) return benefit >= 0.15 def worker(ui, costperarg, func, staticargs, args): '''run a function, possibly in parallel in multiple worker processes. returns a progress iterator costperarg - cost of a single task func - function to run staticargs - arguments to pass to every invocation of the function args - arguments to split into chunks, to pass to individual workers ''' if worthwhile(ui, costperarg, len(args)): return _platformworker(ui, func, staticargs, args) return func(*staticargs + (args,)) def _posixworker(ui, func, staticargs, args): rfd, wfd = os.pipe() workers = _numworkers(ui) oldhandler = signal.getsignal(signal.SIGINT) signal.signal(signal.SIGINT, signal.SIG_IGN) pids, problem = set(), [0] def killworkers(): # unregister SIGCHLD handler as all children will be killed. This # function shouldn't be interrupted by another SIGCHLD; otherwise pids # could be updated while iterating, which would cause inconsistency. signal.signal(signal.SIGCHLD, oldchldhandler) # if one worker bails, there's no good reason to wait for the rest for p in pids: try: os.kill(p, signal.SIGTERM) except OSError as err: if err.errno != errno.ESRCH: raise def waitforworkers(blocking=True): for pid in pids.copy(): p = st = 0 while True: try: p, st = os.waitpid(pid, (0 if blocking else os.WNOHANG)) break except OSError as e: if e.errno == errno.EINTR: continue elif e.errno == errno.ECHILD: # child would already be reaped, but pids yet been # updated (maybe interrupted just after waitpid) pids.discard(pid) break else: raise if p: pids.discard(p) st = _exitstatus(st) if st and not problem[0]: problem[0] = st def sigchldhandler(signum, frame): waitforworkers(blocking=False) if problem[0]: killworkers() oldchldhandler = signal.signal(signal.SIGCHLD, sigchldhandler) for pargs in partition(args, workers): pid = os.fork() if pid == 0: signal.signal(signal.SIGINT, oldhandler) signal.signal(signal.SIGCHLD, oldchldhandler) def workerfunc(): os.close(rfd) for i, item in func(*(staticargs + (pargs,))): os.write(wfd, '%d %s\n' % (i, item)) # make sure we use os._exit in all code paths. otherwise the worker # may do some clean-ups which could cause surprises like deadlock. # see sshpeer.cleanup for example. try: scmutil.callcatch(ui, workerfunc) except KeyboardInterrupt: os._exit(255) except: # never return, therefore no re-raises try: ui.traceback() finally: os._exit(255) else: os._exit(0) pids.add(pid) os.close(wfd) fp = os.fdopen(rfd, 'rb', 0) def cleanup(): signal.signal(signal.SIGINT, oldhandler) waitforworkers() signal.signal(signal.SIGCHLD, oldchldhandler) status = problem[0] if status: if status < 0: os.kill(os.getpid(), -status) sys.exit(status) try: for line in util.iterfile(fp): l = line.split(' ', 1) yield int(l[0]), l[1][:-1] except: # re-raises killworkers() cleanup() raise cleanup() def _posixexitstatus(code): '''convert a posix exit status into the same form returned by os.spawnv returns None if the process was stopped instead of exiting''' if os.WIFEXITED(code): return os.WEXITSTATUS(code) elif os.WIFSIGNALED(code): return -os.WTERMSIG(code) if pycompat.osname != 'nt': _platformworker = _posixworker _exitstatus = _posixexitstatus def partition(lst, nslices): '''partition a list into N slices of roughly equal size The current strategy takes every Nth element from the input. If we ever write workers that need to preserve grouping in input we should consider allowing callers to specify a partition strategy. mpm is not a fan of this partitioning strategy when files are involved. In his words: Single-threaded Mercurial makes a point of creating and visiting files in a fixed order (alphabetical). When creating files in order, a typical filesystem is likely to allocate them on nearby regions on disk. Thus, when revisiting in the same order, locality is maximized and various forms of OS and disk-level caching and read-ahead get a chance to work. This effect can be quite significant on spinning disks. I discovered it circa Mercurial v0.4 when revlogs were named by hashes of filenames. Tarring a repo and copying it to another disk effectively randomized the revlog ordering on disk by sorting the revlogs by hash and suddenly performance of my kernel checkout benchmark dropped by ~10x because the "working set" of sectors visited no longer fit in the drive's cache and the workload switched from streaming to random I/O. What we should really be doing is have workers read filenames from a ordered queue. This preserves locality and also keeps any worker from getting more than one file out of balance. ''' for i in range(nslices): yield lst[i::nslices]