view tests/test-default-push.t @ 20148:7ac03bfa1369 stable

largefiles: don't crash on 'local renamed directory' actions a12798938721 introduced splitstandin on all action filenames. It would however crash on 'd' actions where the filename is None. Fix that and add test coverage for that case.
author Mads Kiilerich <madski@unity3d.com>
date Tue, 26 Nov 2013 15:38:33 +0100
parents 9910f60a37ee
children c4f45ce85351
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  $ hg init a

  $ echo a > a/a
  $ hg --cwd a ci -Ama
  adding a

  $ hg clone a c
  updating to branch default
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ hg clone a b
  updating to branch default
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ echo b >> b/a
  $ hg --cwd b ci -mb

Push should push to 'default' when 'default-push' not set:

  $ hg --cwd b push
  pushing to $TESTTMP/a (glob)
  searching for changes
  adding changesets
  adding manifests
  adding file changes
  added 1 changesets with 1 changes to 1 files

Push should push to 'default-push' when set:

  $ echo 'default-push = ../c' >> b/.hg/hgrc
  $ hg --cwd b push
  pushing to $TESTTMP/c (glob)
  searching for changes
  adding changesets
  adding manifests
  adding file changes
  added 1 changesets with 1 changes to 1 files