view tests/test-update-issue1456.t @ 20148:7ac03bfa1369 stable

largefiles: don't crash on 'local renamed directory' actions a12798938721 introduced splitstandin on all action filenames. It would however crash on 'd' actions where the filename is None. Fix that and add test coverage for that case.
author Mads Kiilerich <madski@unity3d.com>
date Tue, 26 Nov 2013 15:38:33 +0100
parents 41abe2e3e3b7
children 7a9cbb315d84
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  $ "$TESTDIR/hghave" execbit || exit 80

  $ rm -rf a
  $ hg init a
  $ cd a

  $ echo foo > foo
  $ hg ci -qAm0
  $ echo toremove > toremove
  $ echo todelete > todelete
  $ chmod +x foo toremove todelete
  $ hg ci -qAm1

Test that local removed/deleted, remote removed works with flags
  $ hg rm toremove
  $ rm todelete
  $ hg co -q 0

  $ echo dirty > foo
  $ hg up -c
  abort: uncommitted changes
  [255]
  $ hg up -q
  $ cat foo
  dirty
  $ hg st -A
  M foo
  C todelete
  C toremove

Validate update of standalone execute bit change:

  $ hg up -C 0
  1 files updated, 0 files merged, 2 files removed, 0 files unresolved
  $ chmod -x foo
  $ hg ci -m removeexec
  nothing changed
  [1]
  $ hg up -C 0
  0 files updated, 0 files merged, 0 files removed, 0 files unresolved
  $ hg up
  3 files updated, 0 files merged, 0 files removed, 0 files unresolved
  $ hg st

  $ cd ..