Mercurial > hg
view mercurial/hbisect.py @ 13750:7eb82f88e157
# User Dan Villiom Podlaski Christiansen <danchr@gmail.com>
# Date 1289564504 -3600
# Node ID b75264c15cc888cf38c3c7b8f619801e3c2589c7
# Parent 89b2e5d940f669e590096c6be70eee61c9172fff
revsets: overload the branch() revset to also take a branch name.
This should only change semantics in the specific case of a tag/branch
conflict where the tag wasn't done on the branch with the same
name. Previously, branch(whatever) would resolve to the branch of the
tag in that case, whereas now it will resolve to the branch of the
name. The previous behaviour, while documented, seemed very
counter-intuitive to me.
An alternate approach would be to introduce a new revset such as
branchname() or namedbranch(). While this would retain backwards
compatibility, the distinction between it and branch() would not be
readily apparent to users. The most intuitive behaviour would be to
have branch(x) require 'x' to be a branch name, and something like
branchof(x) or samebranch(x) do what branch(x) currently
does. Unfortunately, our backwards compatibility guarantees prevent us
from doing that.
Please note that while 'hg tag' guards against shadowing a branch, 'hg
branch' does not. Besides, even if it did, that wouldn't solve the
issue of conversions with such tags and branches...
author | Matt Mackall <mpm@selenic.com> |
---|---|
date | Wed, 23 Mar 2011 19:28:16 -0500 |
parents | a4fbbe0fbc38 |
children | e5a59d31bb04 |
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# changelog bisection for mercurial # # Copyright 2007 Matt Mackall # Copyright 2005, 2006 Benoit Boissinot <benoit.boissinot@ens-lyon.org> # # Inspired by git bisect, extension skeleton taken from mq.py. # # This software may be used and distributed according to the terms of the # GNU General Public License version 2 or any later version. import os from i18n import _ from node import short, hex import util def bisect(changelog, state): """find the next node (if any) for testing during a bisect search. returns a (nodes, number, good) tuple. 'nodes' is the final result of the bisect if 'number' is 0. Otherwise 'number' indicates the remaining possible candidates for the search and 'nodes' contains the next bisect target. 'good' is True if bisect is searching for a first good changeset, False if searching for a first bad one. """ clparents = changelog.parentrevs skip = set([changelog.rev(n) for n in state['skip']]) def buildancestors(bad, good): # only the earliest bad revision matters badrev = min([changelog.rev(n) for n in bad]) goodrevs = [changelog.rev(n) for n in good] goodrev = min(goodrevs) # build visit array ancestors = [None] * (len(changelog) + 1) # an extra for [-1] # set nodes descended from goodrev ancestors[goodrev] = [] for rev in xrange(goodrev + 1, len(changelog)): for prev in clparents(rev): if ancestors[prev] == []: ancestors[rev] = [] # clear good revs from array for node in goodrevs: ancestors[node] = None for rev in xrange(len(changelog), -1, -1): if ancestors[rev] is None: for prev in clparents(rev): ancestors[prev] = None if ancestors[badrev] is None: return badrev, None return badrev, ancestors good = 0 badrev, ancestors = buildancestors(state['bad'], state['good']) if not ancestors: # looking for bad to good transition? good = 1 badrev, ancestors = buildancestors(state['good'], state['bad']) bad = changelog.node(badrev) if not ancestors: # now we're confused if len(state['bad']) == 1 and len(state['good']) == 1: raise util.Abort(_("starting revisions are not directly related")) raise util.Abort(_("inconsistent state, %s:%s is good and bad") % (badrev, short(bad))) # build children dict children = {} visit = [badrev] candidates = [] while visit: rev = visit.pop(0) if ancestors[rev] == []: candidates.append(rev) for prev in clparents(rev): if prev != -1: if prev in children: children[prev].append(rev) else: children[prev] = [rev] visit.append(prev) candidates.sort() # have we narrowed it down to one entry? # or have all other possible candidates besides 'bad' have been skipped? tot = len(candidates) unskipped = [c for c in candidates if (c not in skip) and (c != badrev)] if tot == 1 or not unskipped: return ([changelog.node(rev) for rev in candidates], 0, good) perfect = tot // 2 # find the best node to test best_rev = None best_len = -1 poison = set() for rev in candidates: if rev in poison: # poison children poison.update(children.get(rev, [])) continue a = ancestors[rev] or [rev] ancestors[rev] = None x = len(a) # number of ancestors y = tot - x # number of non-ancestors value = min(x, y) # how good is this test? if value > best_len and rev not in skip: best_len = value best_rev = rev if value == perfect: # found a perfect candidate? quit early break if y < perfect and rev not in skip: # all downhill from here? # poison children poison.update(children.get(rev, [])) continue for c in children.get(rev, []): if ancestors[c]: ancestors[c] = list(set(ancestors[c] + a)) else: ancestors[c] = a + [c] assert best_rev is not None best_node = changelog.node(best_rev) return ([best_node], tot, good) def load_state(repo): state = {'good': [], 'bad': [], 'skip': []} if os.path.exists(repo.join("bisect.state")): for l in repo.opener("bisect.state"): kind, node = l[:-1].split() node = repo.lookup(node) if kind not in state: raise util.Abort(_("unknown bisect kind %s") % kind) state[kind].append(node) return state def save_state(repo, state): f = repo.opener("bisect.state", "w", atomictemp=True) wlock = repo.wlock() try: for kind in state: for node in state[kind]: f.write("%s %s\n" % (kind, hex(node))) f.rename() finally: wlock.release()