view tests/test-debugrename.t @ 44143:7f86426fdd2c

rust-node: binary Node ID and conversion utilities The choice of type makes sure that a `Node` has the exact wanted size. We'll use a different type for prefixes. Added dependency: hexadecimal conversion relies on the `hex` crate. The fact that sooner or later Mercurial is going to need to change its hash sizes has been taken strongly in consideration: - the hash length is a constant, but that is not directly exposed to callers. Changing the value of that constant is the only thing to do to change the hash length (even in unit tests) - the code could be adapted to support several sizes of hashes, if that turned out to be useful. To that effect, only the size of a given `Node` is exposed in the public API. - callers not involved in initial computation, I/O and FFI are able to operate without a priori assumptions on the hash size. The traits `FromHex` and `ToHex` have not been directly implemented, so that the doc-comments explaining these restrictions would stay really visible in `cargo doc` Differential Revision: https://phab.mercurial-scm.org/D7788
author Georges Racinet <georges.racinet@octobus.net>
date Wed, 22 Jan 2020 16:37:05 +0100
parents 5d9bc49b0b1e
children 55c6ebd11cb9
line wrap: on
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  $ hg init
  $ echo a > a
  $ hg ci -Am t
  adding a

  $ hg mv a b
  $ hg ci -Am t1
  $ hg debugrename b
  b renamed from a:b789fdd96dc2f3bd229c1dd8eedf0fc60e2b68e3

  $ hg mv b a
  $ hg ci -Am t2
  $ hg debugrename a
  a renamed from b:37d9b5d994eab34eda9c16b195ace52c7b129980

  $ hg debugrename --rev 1 b
  b renamed from a:b789fdd96dc2f3bd229c1dd8eedf0fc60e2b68e3