color: add a 'ui.color' option to control color behavior
This new option control whether or not color will be used. It mirror the behavior
of '--color'. I usually avoid adding new option to '[ui]' as the section is
already filled with many option. However, I feel like 'color' is central enough
to deserves a spot in this '[ui]' section.
For now the option is not documented so it is still marked as experimental. Once
it get documented and official, we should be able to deprecate the color
extensions.
There is more cleanup to do before that documentation is written, but we need
this option early to made them. Having that option will allow for more cleanup
of the initialisation process and proper separation between color
configuration.
# i18n.py - internationalization support for mercurial
#
# Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.
from __future__ import absolute_import
import gettext as gettextmod
import locale
import os
import sys
from . import (
encoding,
pycompat,
)
# modelled after templater.templatepath:
if getattr(sys, 'frozen', None) is not None:
module = pycompat.sysexecutable
else:
module = pycompat.fsencode(__file__)
try:
unicode
except NameError:
unicode = str
_languages = None
if (pycompat.osname == 'nt'
and 'LANGUAGE' not in encoding.environ
and 'LC_ALL' not in encoding.environ
and 'LC_MESSAGES' not in encoding.environ
and 'LANG' not in encoding.environ):
# Try to detect UI language by "User Interface Language Management" API
# if no locale variables are set. Note that locale.getdefaultlocale()
# uses GetLocaleInfo(), which may be different from UI language.
# (See http://msdn.microsoft.com/en-us/library/dd374098(v=VS.85).aspx )
try:
import ctypes
langid = ctypes.windll.kernel32.GetUserDefaultUILanguage()
_languages = [locale.windows_locale[langid]]
except (ImportError, AttributeError, KeyError):
# ctypes not found or unknown langid
pass
_ugettext = None
def setdatapath(datapath):
datapath = pycompat.fsdecode(datapath)
localedir = os.path.join(datapath, pycompat.sysstr('locale'))
t = gettextmod.translation('hg', localedir, _languages, fallback=True)
global _ugettext
try:
_ugettext = t.ugettext
except AttributeError:
_ugettext = t.gettext
_msgcache = {}
def gettext(message):
"""Translate message.
The message is looked up in the catalog to get a Unicode string,
which is encoded in the local encoding before being returned.
Important: message is restricted to characters in the encoding
given by sys.getdefaultencoding() which is most likely 'ascii'.
"""
# If message is None, t.ugettext will return u'None' as the
# translation whereas our callers expect us to return None.
if message is None or not _ugettext:
return message
if message not in _msgcache:
if type(message) is unicode:
# goofy unicode docstrings in test
paragraphs = message.split(u'\n\n')
else:
paragraphs = [p.decode("ascii") for p in message.split('\n\n')]
# Be careful not to translate the empty string -- it holds the
# meta data of the .po file.
u = u'\n\n'.join([p and _ugettext(p) or u'' for p in paragraphs])
try:
# encoding.tolocal cannot be used since it will first try to
# decode the Unicode string. Calling u.decode(enc) really
# means u.encode(sys.getdefaultencoding()).decode(enc). Since
# the Python encoding defaults to 'ascii', this fails if the
# translated string use non-ASCII characters.
encodingstr = pycompat.sysstr(encoding.encoding)
_msgcache[message] = u.encode(encodingstr, "replace")
except LookupError:
# An unknown encoding results in a LookupError.
_msgcache[message] = message
return _msgcache[message]
def _plain():
if ('HGPLAIN' not in encoding.environ
and 'HGPLAINEXCEPT' not in encoding.environ):
return False
exceptions = encoding.environ.get('HGPLAINEXCEPT', '').strip().split(',')
return 'i18n' not in exceptions
if _plain():
_ = lambda message: message
else:
_ = gettext