color: add a 'ui.color' option to control color behavior
This new option control whether or not color will be used. It mirror the behavior
of '--color'. I usually avoid adding new option to '[ui]' as the section is
already filled with many option. However, I feel like 'color' is central enough
to deserves a spot in this '[ui]' section.
For now the option is not documented so it is still marked as experimental. Once
it get documented and official, we should be able to deprecate the color
extensions.
There is more cleanup to do before that documentation is written, but we need
this option early to made them. Having that option will allow for more cleanup
of the initialisation process and proper separation between color
configuration.
#!/usr/bin/env python
from __future__ import absolute_import
import errno
import os
import signal
import sys
import time
if os.name =='nt':
import ctypes
def _check(ret, expectederr=None):
if ret == 0:
winerrno = ctypes.GetLastError()
if winerrno == expectederr:
return True
raise ctypes.WinError(winerrno)
def kill(pid, logfn, tryhard=True):
logfn('# Killing daemon process %d' % pid)
PROCESS_TERMINATE = 1
PROCESS_QUERY_INFORMATION = 0x400
SYNCHRONIZE = 0x00100000
WAIT_OBJECT_0 = 0
WAIT_TIMEOUT = 258
handle = ctypes.windll.kernel32.OpenProcess(
PROCESS_TERMINATE|SYNCHRONIZE|PROCESS_QUERY_INFORMATION,
False, pid)
if handle == 0:
_check(0, 87) # err 87 when process not found
return # process not found, already finished
try:
r = ctypes.windll.kernel32.WaitForSingleObject(handle, 100)
if r == WAIT_OBJECT_0:
pass # terminated, but process handle still available
elif r == WAIT_TIMEOUT:
_check(ctypes.windll.kernel32.TerminateProcess(handle, -1))
else:
_check(r)
# TODO?: forcefully kill when timeout
# and ?shorter waiting time? when tryhard==True
r = ctypes.windll.kernel32.WaitForSingleObject(handle, 100)
# timeout = 100 ms
if r == WAIT_OBJECT_0:
pass # process is terminated
elif r == WAIT_TIMEOUT:
logfn('# Daemon process %d is stuck')
else:
_check(r) # any error
except: #re-raises
ctypes.windll.kernel32.CloseHandle(handle) # no _check, keep error
raise
_check(ctypes.windll.kernel32.CloseHandle(handle))
else:
def kill(pid, logfn, tryhard=True):
try:
os.kill(pid, 0)
logfn('# Killing daemon process %d' % pid)
os.kill(pid, signal.SIGTERM)
if tryhard:
for i in range(10):
time.sleep(0.05)
os.kill(pid, 0)
else:
time.sleep(0.1)
os.kill(pid, 0)
logfn('# Daemon process %d is stuck - really killing it' % pid)
os.kill(pid, signal.SIGKILL)
except OSError as err:
if err.errno != errno.ESRCH:
raise
def killdaemons(pidfile, tryhard=True, remove=False, logfn=None):
if not logfn:
logfn = lambda s: s
# Kill off any leftover daemon processes
try:
fp = open(pidfile)
for line in fp:
try:
pid = int(line)
if pid <= 0:
raise ValueError
except ValueError:
logfn('# Not killing daemon process %s - invalid pid'
% line.rstrip())
continue
kill(pid, logfn, tryhard)
fp.close()
if remove:
os.unlink(pidfile)
except IOError:
pass
if __name__ == '__main__':
if len(sys.argv) > 1:
path, = sys.argv[1:]
else:
path = os.environ["DAEMON_PIDS"]
killdaemons(path)