view tests/test-issue660.t @ 39560:84bf6ded9317

wireprotoframing: buffer emitted data to reduce frame count An upcoming commit introduces a wire protocol command that can emit hundreds of thousands of small objects. Without a buffering layer, we would emit a single, small frame for every object. Performance profiling revealed this to be a source of significant overhead for both client and server. This commit introduces a very crude buffering layer so that we emit fewer, bigger frames in such a scenario. This code will likely get rewritten in the future to be part of the streams API, as we'll need a similar strategy for compressing data. I don't want to think about it too much at the moment though. server before: user 32.500+0.000 sys 1.160+0.000 after: user 20.230+0.010 sys 0.180+0.000 client before: user 133.400+0.000 sys 93.120+0.000 after: user 68.370+0.000 sys 32.950+0.000 This appears to indicate we have significant overhead in the frame processing code on both client and server. It might be worth profiling that at some point... Differential Revision: https://phab.mercurial-scm.org/D4473
author Gregory Szorc <gregory.szorc@gmail.com>
date Wed, 29 Aug 2018 16:43:17 -0700
parents cb70501d8b71
children 8309c83b6e2c
line wrap: on
line source

https://bz.mercurial-scm.org/660 and:
https://bz.mercurial-scm.org/322

  $ hg init
  $ echo a > a
  $ mkdir b
  $ echo b > b/b
  $ hg commit -A -m "a is file, b is dir"
  adding a
  adding b/b

File replaced with directory:

  $ rm a
  $ mkdir a
  $ echo a > a/a

Should fail - would corrupt dirstate:

  $ hg add a/a
  abort: file 'a' in dirstate clashes with 'a/a'
  [255]

Removing shadow:

  $ hg rm --after a

Should succeed - shadow removed:

  $ hg add a/a

Directory replaced with file:

  $ rm -r b
  $ echo b > b

Should fail - would corrupt dirstate:

  $ hg add b
  abort: directory 'b' already in dirstate
  [255]

Removing shadow:

  $ hg rm --after b/b

Should succeed - shadow removed:

  $ hg add b

Look what we got:

  $ hg st
  A a/a
  A b
  R a
  R b/b

Revert reintroducing shadow - should fail:

  $ rm -r a b
  $ hg revert b/b
  abort: file 'b' in dirstate clashes with 'b/b'
  [255]

Revert all - should succeed:

  $ hg revert --all
  forgetting a/a
  forgetting b
  undeleting a
  undeleting b/b

  $ hg st

Issue3423:

  $ hg forget a
  $ echo zed > a
  $ hg revert a
  $ hg st
  ? a.orig
  $ rm a.orig

addremove:

  $ rm -r a b
  $ mkdir a
  $ echo a > a/a
  $ echo b > b

  $ hg addremove -s 0
  removing a
  adding a/a
  adding b
  removing b/b

  $ hg st
  A a/a
  A b
  R a
  R b/b

commit:

  $ hg ci -A -m "a is dir, b is file"
  $ hg st --all
  C a/a
  C b

Long directory replaced with file:

  $ mkdir d
  $ mkdir d/d
  $ echo d > d/d/d
  $ hg commit -A -m "d is long directory"
  adding d/d/d

  $ rm -r d
  $ echo d > d

Should fail - would corrupt dirstate:

  $ hg add d
  abort: directory 'd' already in dirstate
  [255]

Removing shadow:

  $ hg rm --after d/d/d

Should succeed - shadow removed:

  $ hg add d
  $ hg ci -md

Update should work at least with clean working directory:

  $ rm -r a b d
  $ hg up -r 0
  2 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ hg st --all
  C a
  C b/b

  $ rm -r a b
  $ hg up -r 1
  2 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ hg st --all
  C a/a
  C b