revset: make use of natively-computed set for 'draft()' and 'secret()'
If the computation of a set for each phase (done in C) is available,
we use it directly instead of applying a simple filter. This give a
massive speed-up in the vast majority of cases.
On my mercurial repo with about 15000 out of 40000 draft changesets:
revset: draft()
plain min first last
0) 0.011201 0.019950 0.009844 0.000074
1) 0.000284 2% 0.000312 1% 0.000314 3% 0.000315 x4.3
Bad performance for "last" come from the handling of the 15000 elements set
(memory allocation, filtering hidden changesets (99% of it) etc. compared to
applying the filter only on a handfuld of revisions (the first draft changesets
being close of tip).
This is not seen as an issue since:
* Timing is still pretty good and in line with all the other one,
* Current user of Vanilla Mercurial will not have 1/3 of their repo draft,
This bad effect disappears when phase's set is smaller. (about 200 secrets):
revset: secret()
plain min first last
0) 0.011181 0.022228 0.010851 0.000452
1) 0.000058 0% 0.000084 0% 0.000087 0% 0.000087 19%
# i18n.py - internationalization support for mercurial
#
# Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.
import encoding
import gettext as gettextmod, sys, os, locale
# modelled after templater.templatepath:
if getattr(sys, 'frozen', None) is not None:
module = sys.executable
else:
module = __file__
_languages = None
if (os.name == 'nt'
and 'LANGUAGE' not in os.environ
and 'LC_ALL' not in os.environ
and 'LC_MESSAGES' not in os.environ
and 'LANG' not in os.environ):
# Try to detect UI language by "User Interface Language Management" API
# if no locale variables are set. Note that locale.getdefaultlocale()
# uses GetLocaleInfo(), which may be different from UI language.
# (See http://msdn.microsoft.com/en-us/library/dd374098(v=VS.85).aspx )
try:
import ctypes
langid = ctypes.windll.kernel32.GetUserDefaultUILanguage()
_languages = [locale.windows_locale[langid]]
except (ImportError, AttributeError, KeyError):
# ctypes not found or unknown langid
pass
_ugettext = None
def setdatapath(datapath):
localedir = os.path.join(datapath, 'locale')
t = gettextmod.translation('hg', localedir, _languages, fallback=True)
global _ugettext
_ugettext = t.ugettext
_msgcache = {}
def gettext(message):
"""Translate message.
The message is looked up in the catalog to get a Unicode string,
which is encoded in the local encoding before being returned.
Important: message is restricted to characters in the encoding
given by sys.getdefaultencoding() which is most likely 'ascii'.
"""
# If message is None, t.ugettext will return u'None' as the
# translation whereas our callers expect us to return None.
if message is None or not _ugettext:
return message
if message not in _msgcache:
if type(message) is unicode:
# goofy unicode docstrings in test
paragraphs = message.split(u'\n\n')
else:
paragraphs = [p.decode("ascii") for p in message.split('\n\n')]
# Be careful not to translate the empty string -- it holds the
# meta data of the .po file.
u = u'\n\n'.join([p and _ugettext(p) or '' for p in paragraphs])
try:
# encoding.tolocal cannot be used since it will first try to
# decode the Unicode string. Calling u.decode(enc) really
# means u.encode(sys.getdefaultencoding()).decode(enc). Since
# the Python encoding defaults to 'ascii', this fails if the
# translated string use non-ASCII characters.
_msgcache[message] = u.encode(encoding.encoding, "replace")
except LookupError:
# An unknown encoding results in a LookupError.
_msgcache[message] = message
return _msgcache[message]
def _plain():
if 'HGPLAIN' not in os.environ and 'HGPLAINEXCEPT' not in os.environ:
return False
exceptions = os.environ.get('HGPLAINEXCEPT', '').strip().split(',')
return 'i18n' not in exceptions
if _plain():
_ = lambda message: message
else:
_ = gettext