view mercurial/mpatch.c @ 50316:87f0155d68aa stable

revlog: improve the robustness of the splitting process The previous "in-place" splitting, preserving the splitting on transaction failure had a couple of issue in case of transaction rollback: - a race windows that could still lead to a crash and data loss - it corrupted the `fncache`. So instead, we use a new approach that we summarized as "we do a backup of the inline revlog pre-split, and we restore this in case of failure". To make readers live easier, we don't overwrite the inline index file until transaction finalization. (once the transaction get into its finalization phase, it is not expected to rollback, unless some crash happens). To do so, we write the index of the split index in a temporary file that we use until transaction finalization. We also keep a backup of the initial inline file to be able to rollback the split if needed. As a result, transaction rollback cancel the split and no longer corrupt fncache. We also no longer have a small inconsistency windows where the transaction could be unrecoverable.
author Pierre-Yves David <pierre-yves.david@octobus.net>
date Mon, 20 Mar 2023 11:52:17 +0100
parents d4ba4d51f85f
children
line wrap: on
line source

/*
 mpatch.c - efficient binary patching for Mercurial

 This implements a patch algorithm that's O(m + nlog n) where m is the
 size of the output and n is the number of patches.

 Given a list of binary patches, it unpacks each into a hunk list,
 then combines the hunk lists with a treewise recursion to form a
 single hunk list. This hunk list is then applied to the original
 text.

 The text (or binary) fragments are copied directly from their source
 Python objects into a preallocated output string to avoid the
 allocation of intermediate Python objects. Working memory is about 2x
 the total number of hunks.

 Copyright 2005, 2006 Olivia Mackall <olivia@selenic.com>

 This software may be used and distributed according to the terms
 of the GNU General Public License, incorporated herein by reference.
*/

#include <limits.h>
#include <stdlib.h>
#include <string.h>

#include "bitmanipulation.h"
#include "compat.h"
#include "mpatch.h"

/* VC9 doesn't include bool and lacks stdbool.h based on cext/util.h */
#if defined(_MSC_VER) || __STDC_VERSION__ < 199901L
#define true 1
#define false 0
typedef unsigned char bool;
#else
#include <stdbool.h>
#endif

static struct mpatch_flist *lalloc(ssize_t size)
{
	struct mpatch_flist *a = NULL;

	if (size < 1) {
		size = 1;
	}

	a = (struct mpatch_flist *)malloc(sizeof(struct mpatch_flist));
	if (a) {
		a->base = (struct mpatch_frag *)malloc(
		    sizeof(struct mpatch_frag) * size);
		if (a->base) {
			a->head = a->tail = a->base;
			return a;
		}
		free(a);
	}
	return NULL;
}

void mpatch_lfree(struct mpatch_flist *a)
{
	if (a) {
		free(a->base);
		free(a);
	}
}

static ssize_t lsize(struct mpatch_flist *a)
{
	return a->tail - a->head;
}

/* add helper to add src and *dest iff it won't overflow */
static inline bool safeadd(int src, int *dest)
{
	if ((src > 0) == (*dest > 0)) {
		if (*dest > 0) {
			if (src > (INT_MAX - *dest)) {
				return false;
			}
		} else {
			if (src < (INT_MIN - *dest)) {
				return false;
			}
		}
	}
	*dest += src;
	return true;
}

/* subtract src from dest and store result in dest */
static inline bool safesub(int src, int *dest)
{
	if (((src > 0) && (*dest < INT_MIN + src)) ||
	    ((src < 0) && (*dest > INT_MAX + src))) {
		return false;
	}
	*dest -= src;
	return true;
}

/* move hunks in source that are less cut to dest, compensating
   for changes in offset. the last hunk may be split if necessary.
*/
static int gather(struct mpatch_flist *dest, struct mpatch_flist *src, int cut,
                  int offset)
{
	struct mpatch_frag *d = dest->tail, *s = src->head;
	int postend, c, l;

	while (s != src->tail) {
		int soffset = s->start;
		if (!safeadd(offset, &soffset)) {
			break; /* add would overflow, oh well */
		}
		if (soffset >= cut) {
			break; /* we've gone far enough */
		}

		postend = offset;
		if (!safeadd(s->start, &postend) ||
		    !safeadd(s->len, &postend)) {
			break;
		}
		if (postend <= cut) {
			/* save this hunk */
			int tmp = s->start;
			if (!safesub(s->end, &tmp)) {
				break;
			}
			if (!safeadd(s->len, &tmp)) {
				break;
			}
			if (!safeadd(tmp, &offset)) {
				break; /* add would overflow, oh well */
			}
			*d++ = *s++;
		} else {
			/* break up this hunk */
			c = cut;
			if (!safesub(offset, &c)) {
				break;
			}
			if (s->end < c) {
				c = s->end;
			}
			l = cut - offset - s->start;
			if (s->len < l) {
				l = s->len;
			}

			offset += s->start + l - c;

			d->start = s->start;
			d->end = c;
			d->len = l;
			d->data = s->data;
			d++;
			s->start = c;
			s->len = s->len - l;
			s->data = s->data + l;

			break;
		}
	}

	dest->tail = d;
	src->head = s;
	return offset;
}

/* like gather, but with no output list */
static int discard(struct mpatch_flist *src, int cut, int offset)
{
	struct mpatch_frag *s = src->head;
	int postend, c, l;

	while (s != src->tail) {
		int cmpcut = s->start;
		if (!safeadd(offset, &cmpcut)) {
			break;
		}
		if (cmpcut >= cut) {
			break;
		}

		postend = offset;
		if (!safeadd(s->start, &postend)) {
			break;
		}
		if (!safeadd(s->len, &postend)) {
			break;
		}
		if (postend <= cut) {
			/* do the subtraction first to avoid UB integer overflow
			 */
			int tmp = s->start;
			if (!safesub(s->end, &tmp)) {
				break;
			}
			if (!safeadd(s->len, &tmp)) {
				break;
			}
			if (!safeadd(tmp, &offset)) {
				break;
			}
			s++;
		} else {
			c = cut;
			if (!safesub(offset, &c)) {
				break;
			}
			if (s->end < c) {
				c = s->end;
			}
			l = cut - offset - s->start;
			if (s->len < l) {
				l = s->len;
			}

			offset += s->start + l - c;
			s->start = c;
			s->len = s->len - l;
			s->data = s->data + l;

			break;
		}
	}

	src->head = s;
	return offset;
}

/* combine hunk lists a and b, while adjusting b for offset changes in a/
   this deletes a and b and returns the resultant list. */
static struct mpatch_flist *combine(struct mpatch_flist *a,
                                    struct mpatch_flist *b)
{
	struct mpatch_flist *c = NULL;
	struct mpatch_frag *bh, *ct;
	int offset = 0, post;

	if (a && b) {
		c = lalloc((lsize(a) + lsize(b)) * 2);
	}

	if (c) {

		for (bh = b->head; bh != b->tail; bh++) {
			/* save old hunks */
			offset = gather(c, a, bh->start, offset);

			/* discard replaced hunks */
			post = discard(a, bh->end, offset);

			/* insert new hunk */
			ct = c->tail;
			ct->start = bh->start;
			ct->end = bh->end;
			if (!safesub(offset, &(ct->start)) ||
			    !safesub(post, &(ct->end))) {
				/* It was already possible to exit
				 * this function with a return value
				 * of NULL before the safesub()s were
				 * added, so this should be fine. */
				mpatch_lfree(c);
				c = NULL;
				goto done;
			}
			ct->len = bh->len;
			ct->data = bh->data;
			c->tail++;
			offset = post;
		}

		/* hold on to tail from a */
		memcpy(c->tail, a->head, sizeof(struct mpatch_frag) * lsize(a));
		c->tail += lsize(a);
	}
done:
	mpatch_lfree(a);
	mpatch_lfree(b);
	return c;
}

/* decode a binary patch into a hunk list */
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist **res)
{
	struct mpatch_flist *l;
	struct mpatch_frag *lt;
	int pos = 0;

	/* assume worst case size, we won't have many of these lists */
	l = lalloc(len / 12 + 1);
	if (!l) {
		return MPATCH_ERR_NO_MEM;
	}

	lt = l->tail;

	/* We check against len-11 to ensure we have at least 12 bytes
	   left in the patch so we can read our three be32s out of it. */
	while (pos >= 0 && pos < (len - 11)) {
		lt->start = getbe32(bin + pos);
		lt->end = getbe32(bin + pos + 4);
		lt->len = getbe32(bin + pos + 8);
		if (lt->start < 0 || lt->start > lt->end || lt->len < 0) {
			break; /* sanity check */
		}
		if (!safeadd(12, &pos)) {
			break;
		}
		lt->data = bin + pos;
		if (!safeadd(lt->len, &pos)) {
			break;
		}
		lt++;
	}

	if (pos != len) {
		mpatch_lfree(l);
		return MPATCH_ERR_CANNOT_BE_DECODED;
	}

	l->tail = lt;
	*res = l;
	return 0;
}

/* calculate the size of resultant text */
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l)
{
	ssize_t outlen = 0, last = 0;
	struct mpatch_frag *f = l->head;

	while (f != l->tail) {
		if (f->start < last || f->end > len) {
			return MPATCH_ERR_INVALID_PATCH;
		}
		outlen += f->start - last;
		last = f->end;
		outlen += f->len;
		f++;
	}

	outlen += len - last;
	return outlen;
}

int mpatch_apply(char *buf, const char *orig, ssize_t len,
                 struct mpatch_flist *l)
{
	struct mpatch_frag *f = l->head;
	int last = 0;
	char *p = buf;

	while (f != l->tail) {
		if (f->start < last || f->start > len || f->end > len ||
		    last < 0) {
			return MPATCH_ERR_INVALID_PATCH;
		}
		memcpy(p, orig + last, f->start - last);
		p += f->start - last;
		memcpy(p, f->data, f->len);
		last = f->end;
		p += f->len;
		f++;
	}
	if (last < 0) {
		return MPATCH_ERR_INVALID_PATCH;
	}
	memcpy(p, orig + last, len - last);
	return 0;
}

/* recursively generate a patch of all bins between start and end */
struct mpatch_flist *
mpatch_fold(void *bins, struct mpatch_flist *(*get_next_item)(void *, ssize_t),
            ssize_t start, ssize_t end)
{
	ssize_t len;

	if (start + 1 == end) {
		/* trivial case, output a decoded list */
		return get_next_item(bins, start);
	}

	/* divide and conquer, memory management is elsewhere */
	len = (end - start) / 2;
	return combine(mpatch_fold(bins, get_next_item, start, start + len),
	               mpatch_fold(bins, get_next_item, start + len, end));
}