Mercurial > hg
view tests/test-ui-color.py @ 18600:8ba520003ae0
largefiles: make caching largefiles message more explicit
In some cases, caching largefiles may take a long time (if the user has
pulled a lot of new heads). This patch makes it more clear what is happening,
by showing the number of heads we are caching largefiles for.
author | Na'Tosha Bard <natosha@unity3d.com> |
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date | Sat, 09 Feb 2013 15:08:21 +0000 |
parents | a08775ec89f2 |
children | ff1586a3adc5 |
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import os, sys from hgext import color from mercurial import dispatch, ui # ensure errors aren't buffered testui = color.colorui() testui.pushbuffer() testui.write(('buffered\n')) testui.warn(('warning\n')) testui.write_err('error\n') print repr(testui.popbuffer()) # test dispatch.dispatch with the same ui object hgrc = open(os.environ["HGRCPATH"], 'w') hgrc.write('[extensions]\n') hgrc.write('color=\n') hgrc.close() ui_ = ui.ui() ui_.setconfig('ui', 'formatted', 'True') # we're not interested in the output, so write that to devnull ui_.fout = open(os.devnull, 'w') # call some arbitrary command just so we go through # color's wrapped _runcommand twice. def runcmd(): dispatch.dispatch(dispatch.request(['version', '-q'], ui_)) runcmd() print "colored? " + str(issubclass(ui_.__class__, color.colorui)) runcmd() print "colored? " + str(issubclass(ui_.__class__, color.colorui))