view mercurial/mpatch.c @ 37052:8c3c47362934

wireproto: implement basic frame reading and processing We just implemented support for writing frames. Now let's implement support for reading them. The bulk of the new code is for a class that maintains the state of a server. Essentially, you construct an instance, feed frames to it, and it tells you what you should do next. The design is inspired by the "sans I/O" movement and the reactor pattern. We don't want to perform I/O or any major blocking event during frame ingestion because this arbitrarily limits ways that server pieces can be implemented. For example, it makes it much harder to swap in an alternate implementation based on asyncio or do crazy things like have requests dispatch to other processes. We do still implement readframe() which does I/O. But it is decoupled from the server reactor. And important parsing of frame headers is a standalone function. So I/O is only needed to obtain frame data. Because testing server-side ingest is useful and difficult on running servers, we create a new "debugreflect" endpoint that will echo back to the client what was received and how it was interpreted. This could be useful for a server admin, someone implementing a client. But immediately, it is useful for testing: we're able to demonstrate that frames are parsed correctly and turned into requests to run commands without having to implement command dispatch on the server! In addition, we implement Python level unit tests for the reactor. This is vastly more efficient than sending requests to the "debugreflect" endpoint and vastly more powerful for advanced testing. Differential Revision: https://phab.mercurial-scm.org/D2852
author Gregory Szorc <gregory.szorc@gmail.com>
date Wed, 14 Mar 2018 15:25:06 -0700
parents 1f4249c764f1
children 90a274965de7
line wrap: on
line source

/*
 mpatch.c - efficient binary patching for Mercurial

 This implements a patch algorithm that's O(m + nlog n) where m is the
 size of the output and n is the number of patches.

 Given a list of binary patches, it unpacks each into a hunk list,
 then combines the hunk lists with a treewise recursion to form a
 single hunk list. This hunk list is then applied to the original
 text.

 The text (or binary) fragments are copied directly from their source
 Python objects into a preallocated output string to avoid the
 allocation of intermediate Python objects. Working memory is about 2x
 the total number of hunks.

 Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>

 This software may be used and distributed according to the terms
 of the GNU General Public License, incorporated herein by reference.
*/

#include <stdlib.h>
#include <string.h>

#include "bitmanipulation.h"
#include "compat.h"
#include "mpatch.h"

static struct mpatch_flist *lalloc(ssize_t size)
{
	struct mpatch_flist *a = NULL;

	if (size < 1)
		size = 1;

	a = (struct mpatch_flist *)malloc(sizeof(struct mpatch_flist));
	if (a) {
		a->base = (struct mpatch_frag *)malloc(
		    sizeof(struct mpatch_frag) * size);
		if (a->base) {
			a->head = a->tail = a->base;
			return a;
		}
		free(a);
	}
	return NULL;
}

void mpatch_lfree(struct mpatch_flist *a)
{
	if (a) {
		free(a->base);
		free(a);
	}
}

static ssize_t lsize(struct mpatch_flist *a)
{
	return a->tail - a->head;
}

/* move hunks in source that are less cut to dest, compensating
   for changes in offset. the last hunk may be split if necessary.
*/
static int gather(struct mpatch_flist *dest, struct mpatch_flist *src, int cut,
                  int offset)
{
	struct mpatch_frag *d = dest->tail, *s = src->head;
	int postend, c, l;

	while (s != src->tail) {
		if (s->start + offset >= cut)
			break; /* we've gone far enough */

		postend = offset + s->start + s->len;
		if (postend <= cut) {
			/* save this hunk */
			offset += s->start + s->len - s->end;
			*d++ = *s++;
		} else {
			/* break up this hunk */
			c = cut - offset;
			if (s->end < c)
				c = s->end;
			l = cut - offset - s->start;
			if (s->len < l)
				l = s->len;

			offset += s->start + l - c;

			d->start = s->start;
			d->end = c;
			d->len = l;
			d->data = s->data;
			d++;
			s->start = c;
			s->len = s->len - l;
			s->data = s->data + l;

			break;
		}
	}

	dest->tail = d;
	src->head = s;
	return offset;
}

/* like gather, but with no output list */
static int discard(struct mpatch_flist *src, int cut, int offset)
{
	struct mpatch_frag *s = src->head;
	int postend, c, l;

	while (s != src->tail) {
		if (s->start + offset >= cut)
			break;

		postend = offset + s->start + s->len;
		if (postend <= cut) {
			offset += s->start + s->len - s->end;
			s++;
		} else {
			c = cut - offset;
			if (s->end < c)
				c = s->end;
			l = cut - offset - s->start;
			if (s->len < l)
				l = s->len;

			offset += s->start + l - c;
			s->start = c;
			s->len = s->len - l;
			s->data = s->data + l;

			break;
		}
	}

	src->head = s;
	return offset;
}

/* combine hunk lists a and b, while adjusting b for offset changes in a/
   this deletes a and b and returns the resultant list. */
static struct mpatch_flist *combine(struct mpatch_flist *a,
                                    struct mpatch_flist *b)
{
	struct mpatch_flist *c = NULL;
	struct mpatch_frag *bh, *ct;
	int offset = 0, post;

	if (a && b)
		c = lalloc((lsize(a) + lsize(b)) * 2);

	if (c) {

		for (bh = b->head; bh != b->tail; bh++) {
			/* save old hunks */
			offset = gather(c, a, bh->start, offset);

			/* discard replaced hunks */
			post = discard(a, bh->end, offset);

			/* insert new hunk */
			ct = c->tail;
			ct->start = bh->start - offset;
			ct->end = bh->end - post;
			ct->len = bh->len;
			ct->data = bh->data;
			c->tail++;
			offset = post;
		}

		/* hold on to tail from a */
		memcpy(c->tail, a->head, sizeof(struct mpatch_frag) * lsize(a));
		c->tail += lsize(a);
	}

	mpatch_lfree(a);
	mpatch_lfree(b);
	return c;
}

/* decode a binary patch into a hunk list */
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist **res)
{
	struct mpatch_flist *l;
	struct mpatch_frag *lt;
	int pos = 0;

	/* assume worst case size, we won't have many of these lists */
	l = lalloc(len / 12 + 1);
	if (!l)
		return MPATCH_ERR_NO_MEM;

	lt = l->tail;

	while (pos >= 0 && pos < len) {
		lt->start = getbe32(bin + pos);
		lt->end = getbe32(bin + pos + 4);
		lt->len = getbe32(bin + pos + 8);
		lt->data = bin + pos + 12;
		pos += 12 + lt->len;
		if (lt->start > lt->end || lt->len < 0)
			break; /* sanity check */
		lt++;
	}

	if (pos != len) {
		mpatch_lfree(l);
		return MPATCH_ERR_CANNOT_BE_DECODED;
	}

	l->tail = lt;
	*res = l;
	return 0;
}

/* calculate the size of resultant text */
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l)
{
	ssize_t outlen = 0, last = 0;
	struct mpatch_frag *f = l->head;

	while (f != l->tail) {
		if (f->start < last || f->end > len) {
			return MPATCH_ERR_INVALID_PATCH;
		}
		outlen += f->start - last;
		last = f->end;
		outlen += f->len;
		f++;
	}

	outlen += len - last;
	return outlen;
}

int mpatch_apply(char *buf, const char *orig, ssize_t len,
                 struct mpatch_flist *l)
{
	struct mpatch_frag *f = l->head;
	int last = 0;
	char *p = buf;

	while (f != l->tail) {
		if (f->start < last || f->end > len) {
			return MPATCH_ERR_INVALID_PATCH;
		}
		memcpy(p, orig + last, f->start - last);
		p += f->start - last;
		memcpy(p, f->data, f->len);
		last = f->end;
		p += f->len;
		f++;
	}
	memcpy(p, orig + last, len - last);
	return 0;
}

/* recursively generate a patch of all bins between start and end */
struct mpatch_flist *
mpatch_fold(void *bins, struct mpatch_flist *(*get_next_item)(void *, ssize_t),
            ssize_t start, ssize_t end)
{
	ssize_t len;

	if (start + 1 == end) {
		/* trivial case, output a decoded list */
		return get_next_item(bins, start);
	}

	/* divide and conquer, memory management is elsewhere */
	len = (end - start) / 2;
	return combine(mpatch_fold(bins, get_next_item, start, start + len),
	               mpatch_fold(bins, get_next_item, start + len, end));
}