Mercurial > hg
view mercurial/pvec.py @ 42743:8c9a6adec67a
rust-discovery: using the children cache in add_missing
The DAG range computation often needs to get back to very old
revisions, and turns out to be disproportionately long, given
that the end goal is to remove the descendents of the given
missing revisons from the undecided set.
The fast iteration capabilities available in the Rust case make
it possible to avoid the DAG range entirely, at the cost of
precomputing the children cache, and to simply iterate on
children of the given missing revisions.
This is a case where staying on the same side of the interface
between the two languages has clear benefits.
On discoveries with initial undecided sets
small enough to bypass sampling entirely, the total cost of
computing the children cache and the subsequent iteration
becomes better than the Python + C counterpart, which relies on
reachableroots2.
For example, on a repo with more than one million revisions with
an initial undecided set of 11 elements, we get these figures:
Rust version with simple iteration
addcommons: 57.287us
first undecided computation: 184.278334ms
first children cache computation: 131.056us
addmissings iteration: 42.766us
first addinfo total: 185.24 ms
Python + C version
first addcommons: 0.29 ms
addcommons 0.21 ms
first undecided computation 191.35 ms
addmissings 45.75 ms
first addinfo total: 237.77 ms
On discoveries with large undecided sets, the initial price paid
makes the first addinfo slower than the Python + C version,
but that's more than compensated by the gain in sampling and
subsequent iterations.
Here's an extreme example with an undecided set of a million revisions:
Rust version:
first undecided computation: 293.842629ms
first children cache computation: 407.911297ms
addmissings iteration: 34.312869ms
first addinfo total: 776.02 ms
taking initial sample
query 2: sampling time: 1318.38 ms
query 2; still undecided: 1005013, sample size is: 200
addmissings: 143.062us
Python + C version:
first undecided computation 298.13 ms
addmissings 80.13 ms
first addinfo total: 399.62 ms
taking initial sample
query 2: sampling time: 3957.23 ms
query 2; still undecided: 1005013, sample size is: 200
addmissings 52.88 ms
Differential Revision: https://phab.mercurial-scm.org/D6428
author | Georges Racinet <georges.racinet@octobus.net> |
---|---|
date | Tue, 16 Apr 2019 01:16:39 +0200 |
parents | e7aa113b14f7 |
children | 2372284d9457 |
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# pvec.py - probabilistic vector clocks for Mercurial # # Copyright 2012 Matt Mackall <mpm@selenic.com> # # This software may be used and distributed according to the terms of the # GNU General Public License version 2 or any later version. ''' A "pvec" is a changeset property based on the theory of vector clocks that can be compared to discover relatedness without consulting a graph. This can be useful for tasks like determining how a disconnected patch relates to a repository. Currently a pvec consist of 448 bits, of which 24 are 'depth' and the remainder are a bit vector. It is represented as a 70-character base85 string. Construction: - a root changeset has a depth of 0 and a bit vector based on its hash - a normal commit has a changeset where depth is increased by one and one bit vector bit is flipped based on its hash - a merge changeset pvec is constructed by copying changes from one pvec into the other to balance its depth Properties: - for linear changes, difference in depth is always <= hamming distance - otherwise, changes are probably divergent - when hamming distance is < 200, we can reliably detect when pvecs are near Issues: - hamming distance ceases to work over distances of ~ 200 - detecting divergence is less accurate when the common ancestor is very close to either revision or total distance is high - this could probably be improved by modeling the relation between delta and hdist Uses: - a patch pvec can be used to locate the nearest available common ancestor for resolving conflicts - ordering of patches can be established without a DAG - two head pvecs can be compared to determine whether push/pull/merge is needed and approximately how many changesets are involved - can be used to find a heuristic divergence measure between changesets on different branches ''' from __future__ import absolute_import from .node import nullrev from . import ( pycompat, util, ) _size = 448 # 70 chars b85-encoded _bytes = _size / 8 _depthbits = 24 _depthbytes = _depthbits / 8 _vecbytes = _bytes - _depthbytes _vecbits = _vecbytes * 8 _radius = (_vecbits - 30) / 2 # high probability vectors are related def _bin(bs): '''convert a bytestring to a long''' v = 0 for b in bs: v = v * 256 + ord(b) return v def _str(v, l): bs = "" for p in pycompat.xrange(l): bs = chr(v & 255) + bs v >>= 8 return bs def _split(b): '''depth and bitvec''' return _bin(b[:_depthbytes]), _bin(b[_depthbytes:]) def _join(depth, bitvec): return _str(depth, _depthbytes) + _str(bitvec, _vecbytes) def _hweight(x): c = 0 while x: if x & 1: c += 1 x >>= 1 return c _htab = [_hweight(x) for x in pycompat.xrange(256)] def _hamming(a, b): '''find the hamming distance between two longs''' d = a ^ b c = 0 while d: c += _htab[d & 0xff] d >>= 8 return c def _mergevec(x, y, c): # Ideally, this function would be x ^ y ^ ancestor, but finding # ancestors is a nuisance. So instead we find the minimal number # of changes to balance the depth and hamming distance d1, v1 = x d2, v2 = y if d1 < d2: d1, d2, v1, v2 = d2, d1, v2, v1 hdist = _hamming(v1, v2) ddist = d1 - d2 v = v1 m = v1 ^ v2 # mask of different bits i = 1 if hdist > ddist: # if delta = 10 and hdist = 100, then we need to go up 55 steps # to the ancestor and down 45 changes = (hdist - ddist + 1) / 2 else: # must make at least one change changes = 1 depth = d1 + changes # copy changes from v2 if m: while changes: if m & i: v ^= i changes -= 1 i <<= 1 else: v = _flipbit(v, c) return depth, v def _flipbit(v, node): # converting bit strings to longs is slow bit = (hash(node) & 0xffffffff) % _vecbits return v ^ (1<<bit) def ctxpvec(ctx): '''construct a pvec for ctx while filling in the cache''' r = ctx.repo() if not util.safehasattr(r, "_pveccache"): r._pveccache = {} pvc = r._pveccache if ctx.rev() not in pvc: cl = r.changelog for n in pycompat.xrange(ctx.rev() + 1): if n not in pvc: node = cl.node(n) p1, p2 = cl.parentrevs(n) if p1 == nullrev: # start with a 'random' vector at root pvc[n] = (0, _bin((node * 3)[:_vecbytes])) elif p2 == nullrev: d, v = pvc[p1] pvc[n] = (d + 1, _flipbit(v, node)) else: pvc[n] = _mergevec(pvc[p1], pvc[p2], node) bs = _join(*pvc[ctx.rev()]) return pvec(util.b85encode(bs)) class pvec(object): def __init__(self, hashorctx): if isinstance(hashorctx, str): self._bs = hashorctx self._depth, self._vec = _split(util.b85decode(hashorctx)) else: self._vec = ctxpvec(hashorctx) def __str__(self): return self._bs def __eq__(self, b): return self._vec == b._vec and self._depth == b._depth def __lt__(self, b): delta = b._depth - self._depth if delta < 0: return False # always correct if _hamming(self._vec, b._vec) > delta: return False return True def __gt__(self, b): return b < self def __or__(self, b): delta = abs(b._depth - self._depth) if _hamming(self._vec, b._vec) <= delta: return False return True def __sub__(self, b): if self | b: raise ValueError("concurrent pvecs") return self._depth - b._depth def distance(self, b): d = abs(b._depth - self._depth) h = _hamming(self._vec, b._vec) return max(d, h) def near(self, b): dist = abs(b.depth - self._depth) if dist > _radius or _hamming(self._vec, b._vec) > _radius: return False