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view mercurial/worker.py @ 42743:8c9a6adec67a
rust-discovery: using the children cache in add_missing
The DAG range computation often needs to get back to very old
revisions, and turns out to be disproportionately long, given
that the end goal is to remove the descendents of the given
missing revisons from the undecided set.
The fast iteration capabilities available in the Rust case make
it possible to avoid the DAG range entirely, at the cost of
precomputing the children cache, and to simply iterate on
children of the given missing revisions.
This is a case where staying on the same side of the interface
between the two languages has clear benefits.
On discoveries with initial undecided sets
small enough to bypass sampling entirely, the total cost of
computing the children cache and the subsequent iteration
becomes better than the Python + C counterpart, which relies on
reachableroots2.
For example, on a repo with more than one million revisions with
an initial undecided set of 11 elements, we get these figures:
Rust version with simple iteration
addcommons: 57.287us
first undecided computation: 184.278334ms
first children cache computation: 131.056us
addmissings iteration: 42.766us
first addinfo total: 185.24 ms
Python + C version
first addcommons: 0.29 ms
addcommons 0.21 ms
first undecided computation 191.35 ms
addmissings 45.75 ms
first addinfo total: 237.77 ms
On discoveries with large undecided sets, the initial price paid
makes the first addinfo slower than the Python + C version,
but that's more than compensated by the gain in sampling and
subsequent iterations.
Here's an extreme example with an undecided set of a million revisions:
Rust version:
first undecided computation: 293.842629ms
first children cache computation: 407.911297ms
addmissings iteration: 34.312869ms
first addinfo total: 776.02 ms
taking initial sample
query 2: sampling time: 1318.38 ms
query 2; still undecided: 1005013, sample size is: 200
addmissings: 143.062us
Python + C version:
first undecided computation 298.13 ms
addmissings 80.13 ms
first addinfo total: 399.62 ms
taking initial sample
query 2: sampling time: 3957.23 ms
query 2; still undecided: 1005013, sample size is: 200
addmissings 52.88 ms
Differential Revision: https://phab.mercurial-scm.org/D6428
author | Georges Racinet <georges.racinet@octobus.net> |
---|---|
date | Tue, 16 Apr 2019 01:16:39 +0200 |
parents | d29db0a0c4eb |
children | 2372284d9457 |
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# worker.py - master-slave parallelism support # # Copyright 2013 Facebook, Inc. # # This software may be used and distributed according to the terms of the # GNU General Public License version 2 or any later version. from __future__ import absolute_import import errno import os import signal import sys import threading import time try: import selectors selectors.BaseSelector except ImportError: from .thirdparty import selectors2 as selectors from .i18n import _ from . import ( encoding, error, pycompat, scmutil, util, ) def countcpus(): '''try to count the number of CPUs on the system''' # posix try: n = int(os.sysconf(r'SC_NPROCESSORS_ONLN')) if n > 0: return n except (AttributeError, ValueError): pass # windows try: n = int(encoding.environ['NUMBER_OF_PROCESSORS']) if n > 0: return n except (KeyError, ValueError): pass return 1 def _numworkers(ui): s = ui.config('worker', 'numcpus') if s: try: n = int(s) if n >= 1: return n except ValueError: raise error.Abort(_('number of cpus must be an integer')) return min(max(countcpus(), 4), 32) if pycompat.isposix or pycompat.iswindows: _STARTUP_COST = 0.01 # The Windows worker is thread based. If tasks are CPU bound, threads # in the presence of the GIL result in excessive context switching and # this overhead can slow down execution. _DISALLOW_THREAD_UNSAFE = pycompat.iswindows else: _STARTUP_COST = 1e30 _DISALLOW_THREAD_UNSAFE = False def worthwhile(ui, costperop, nops, threadsafe=True): '''try to determine whether the benefit of multiple processes can outweigh the cost of starting them''' if not threadsafe and _DISALLOW_THREAD_UNSAFE: return False linear = costperop * nops workers = _numworkers(ui) benefit = linear - (_STARTUP_COST * workers + linear / workers) return benefit >= 0.15 def worker(ui, costperarg, func, staticargs, args, hasretval=False, threadsafe=True): '''run a function, possibly in parallel in multiple worker processes. returns a progress iterator costperarg - cost of a single task func - function to run. It is expected to return a progress iterator. staticargs - arguments to pass to every invocation of the function args - arguments to split into chunks, to pass to individual workers hasretval - when True, func and the current function return an progress iterator then a dict (encoded as an iterator that yield many (False, ..) then a (True, dict)). The dicts are joined in some arbitrary order, so overlapping keys are a bad idea. threadsafe - whether work items are thread safe and can be executed using a thread-based worker. Should be disabled for CPU heavy tasks that don't release the GIL. ''' enabled = ui.configbool('worker', 'enabled') if enabled and worthwhile(ui, costperarg, len(args), threadsafe=threadsafe): return _platformworker(ui, func, staticargs, args, hasretval) return func(*staticargs + (args,)) def _posixworker(ui, func, staticargs, args, hasretval): workers = _numworkers(ui) oldhandler = signal.getsignal(signal.SIGINT) signal.signal(signal.SIGINT, signal.SIG_IGN) pids, problem = set(), [0] def killworkers(): # unregister SIGCHLD handler as all children will be killed. This # function shouldn't be interrupted by another SIGCHLD; otherwise pids # could be updated while iterating, which would cause inconsistency. signal.signal(signal.SIGCHLD, oldchldhandler) # if one worker bails, there's no good reason to wait for the rest for p in pids: try: os.kill(p, signal.SIGTERM) except OSError as err: if err.errno != errno.ESRCH: raise def waitforworkers(blocking=True): for pid in pids.copy(): p = st = 0 while True: try: p, st = os.waitpid(pid, (0 if blocking else os.WNOHANG)) break except OSError as e: if e.errno == errno.EINTR: continue elif e.errno == errno.ECHILD: # child would already be reaped, but pids yet been # updated (maybe interrupted just after waitpid) pids.discard(pid) break else: raise if not p: # skip subsequent steps, because child process should # be still running in this case continue pids.discard(p) st = _exitstatus(st) if st and not problem[0]: problem[0] = st def sigchldhandler(signum, frame): waitforworkers(blocking=False) if problem[0]: killworkers() oldchldhandler = signal.signal(signal.SIGCHLD, sigchldhandler) ui.flush() parentpid = os.getpid() pipes = [] retval = {} for pargs in partition(args, workers): # Every worker gets its own pipe to send results on, so we don't have to # implement atomic writes larger than PIPE_BUF. Each forked process has # its own pipe's descriptors in the local variables, and the parent # process has the full list of pipe descriptors (and it doesn't really # care what order they're in). rfd, wfd = os.pipe() pipes.append((rfd, wfd)) # make sure we use os._exit in all worker code paths. otherwise the # worker may do some clean-ups which could cause surprises like # deadlock. see sshpeer.cleanup for example. # override error handling *before* fork. this is necessary because # exception (signal) may arrive after fork, before "pid =" assignment # completes, and other exception handler (dispatch.py) can lead to # unexpected code path without os._exit. ret = -1 try: pid = os.fork() if pid == 0: signal.signal(signal.SIGINT, oldhandler) signal.signal(signal.SIGCHLD, oldchldhandler) def workerfunc(): for r, w in pipes[:-1]: os.close(r) os.close(w) os.close(rfd) for result in func(*(staticargs + (pargs,))): os.write(wfd, util.pickle.dumps(result)) return 0 ret = scmutil.callcatch(ui, workerfunc) except: # parent re-raises, child never returns if os.getpid() == parentpid: raise exctype = sys.exc_info()[0] force = not issubclass(exctype, KeyboardInterrupt) ui.traceback(force=force) finally: if os.getpid() != parentpid: try: ui.flush() except: # never returns, no re-raises pass finally: os._exit(ret & 255) pids.add(pid) selector = selectors.DefaultSelector() for rfd, wfd in pipes: os.close(wfd) selector.register(os.fdopen(rfd, r'rb', 0), selectors.EVENT_READ) def cleanup(): signal.signal(signal.SIGINT, oldhandler) waitforworkers() signal.signal(signal.SIGCHLD, oldchldhandler) selector.close() return problem[0] try: openpipes = len(pipes) while openpipes > 0: for key, events in selector.select(): try: res = util.pickle.load(key.fileobj) if hasretval and res[0]: retval.update(res[1]) else: yield res except EOFError: selector.unregister(key.fileobj) key.fileobj.close() openpipes -= 1 except IOError as e: if e.errno == errno.EINTR: continue raise except: # re-raises killworkers() cleanup() raise status = cleanup() if status: if status < 0: os.kill(os.getpid(), -status) sys.exit(status) if hasretval: yield True, retval def _posixexitstatus(code): '''convert a posix exit status into the same form returned by os.spawnv returns None if the process was stopped instead of exiting''' if os.WIFEXITED(code): return os.WEXITSTATUS(code) elif os.WIFSIGNALED(code): return -os.WTERMSIG(code) def _windowsworker(ui, func, staticargs, args, hasretval): class Worker(threading.Thread): def __init__(self, taskqueue, resultqueue, func, staticargs, *args, **kwargs): threading.Thread.__init__(self, *args, **kwargs) self._taskqueue = taskqueue self._resultqueue = resultqueue self._func = func self._staticargs = staticargs self._interrupted = False self.daemon = True self.exception = None def interrupt(self): self._interrupted = True def run(self): try: while not self._taskqueue.empty(): try: args = self._taskqueue.get_nowait() for res in self._func(*self._staticargs + (args,)): self._resultqueue.put(res) # threading doesn't provide a native way to # interrupt execution. handle it manually at every # iteration. if self._interrupted: return except pycompat.queue.Empty: break except Exception as e: # store the exception such that the main thread can resurface # it as if the func was running without workers. self.exception = e raise threads = [] def trykillworkers(): # Allow up to 1 second to clean worker threads nicely cleanupend = time.time() + 1 for t in threads: t.interrupt() for t in threads: remainingtime = cleanupend - time.time() t.join(remainingtime) if t.is_alive(): # pass over the workers joining failure. it is more # important to surface the inital exception than the # fact that one of workers may be processing a large # task and does not get to handle the interruption. ui.warn(_("failed to kill worker threads while " "handling an exception\n")) return workers = _numworkers(ui) resultqueue = pycompat.queue.Queue() taskqueue = pycompat.queue.Queue() retval = {} # partition work to more pieces than workers to minimize the chance # of uneven distribution of large tasks between the workers for pargs in partition(args, workers * 20): taskqueue.put(pargs) for _i in range(workers): t = Worker(taskqueue, resultqueue, func, staticargs) threads.append(t) t.start() try: while len(threads) > 0: while not resultqueue.empty(): res = resultqueue.get() if hasretval and res[0]: retval.update(res[1]) else: yield res threads[0].join(0.05) finishedthreads = [_t for _t in threads if not _t.is_alive()] for t in finishedthreads: if t.exception is not None: raise t.exception threads.remove(t) except (Exception, KeyboardInterrupt): # re-raises trykillworkers() raise while not resultqueue.empty(): res = resultqueue.get() if hasretval and res[0]: retval.update(res[1]) else: yield res if hasretval: yield True, retval if pycompat.iswindows: _platformworker = _windowsworker else: _platformworker = _posixworker _exitstatus = _posixexitstatus def partition(lst, nslices): '''partition a list into N slices of roughly equal size The current strategy takes every Nth element from the input. If we ever write workers that need to preserve grouping in input we should consider allowing callers to specify a partition strategy. mpm is not a fan of this partitioning strategy when files are involved. In his words: Single-threaded Mercurial makes a point of creating and visiting files in a fixed order (alphabetical). When creating files in order, a typical filesystem is likely to allocate them on nearby regions on disk. Thus, when revisiting in the same order, locality is maximized and various forms of OS and disk-level caching and read-ahead get a chance to work. This effect can be quite significant on spinning disks. I discovered it circa Mercurial v0.4 when revlogs were named by hashes of filenames. Tarring a repo and copying it to another disk effectively randomized the revlog ordering on disk by sorting the revlogs by hash and suddenly performance of my kernel checkout benchmark dropped by ~10x because the "working set" of sectors visited no longer fit in the drive's cache and the workload switched from streaming to random I/O. What we should really be doing is have workers read filenames from a ordered queue. This preserves locality and also keeps any worker from getting more than one file out of balance. ''' for i in range(nslices): yield lst[i::nslices]