rust-nodemap: pure Rust example
To run, use `cargo run --release --example nodemap`
This demonstrates that simple scenarios entirely written
in Rust can content themselves with `NodeTree<T>`.
The example mmaps both the nodemap file and the changelog index.
We had of course to include an implementation of `RevlogIndex`
directly, which isn't much at this stage. It felt a bit
prematurate to include it in the lib.
Here are some first performance measurements, obtained with
this example, on a clone of mozilla-central with 440000
changesets:
(create) Nodemap constructed in RAM in 153.638305ms
(query
CAE63161B68962) found in 22.362us: Ok(Some(269489))
(bench) Did 3 queries in 36.418µs (mean 12.139µs)
(bench) Did 50 queries in 184.318µs (mean 3.686µs)
(bench) Did 100000 queries in 31.053461ms (mean 310ns)
To be fair, even between bench runs, results tend to depend whether
the file is still in kernel caches, and it's not so easy to
get back to a real cold start. The worst we've seen was in the
50us ballpark.
In any busy server setting, the pages would always be in RAM.
We hope it's good enough not to be significantly slower on any
concrete Mercurial operation than the C nodetree when fully in RAM,
and of course this implementation has the serious headstart advantage
of persistence.
Differential Revision: https://phab.mercurial-scm.org/D7797
#ifndef _HG_COMPAT_H_
#define _HG_COMPAT_H_
#ifdef _WIN32
#ifdef _MSC_VER
#if _MSC_VER < 1900
/* msvc 6.0 has problems */
#define inline __inline
#if defined(_WIN64)
typedef __int64 ssize_t;
typedef unsigned __int64 uintptr_t;
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typedef int ssize_t;
typedef unsigned int uintptr_t;
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typedef signed char int8_t;
typedef short int16_t;
typedef long int32_t;
typedef __int64 int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned long uint32_t;
typedef unsigned __int64 uint64_t;
#else
/* VC++ 14 */
#include <stdint.h>
#if defined(_WIN64)
typedef __int64 ssize_t;
#else
typedef int ssize_t;
#endif
#endif /* _MSC_VER < 1900 */
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/* not msvc */
#include <stdint.h>
#endif
#else
/* not windows */
#include <sys/types.h>
#if defined __BEOS__ && !defined __HAIKU__
#include <ByteOrder.h>
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#include <arpa/inet.h>
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#include <inttypes.h>
#endif
#if defined __hpux || defined __SUNPRO_C || defined _AIX
#define inline
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#ifdef __linux
#define inline __inline
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#endif