view mercurial/i18n.py @ 22633:92b54547ac5d

util: introduce datapath for getting the location of supporting data files templates, help and locale data is normally stored as sub folders in the directory containing the source of the mercurial module. In a frozen build they live as sub folders next to 'hg.exe' and 'library.zip'. These different kind of data were handled in different ways. Unify that by introducing util.datapath. The value is computed from the environment and is always used, so we just calculate the value on module load.
author Mads Kiilerich <madski@unity3d.com>
date Sun, 28 Sep 2014 16:57:06 +0200
parents 4953cd193e84
children 0d0350cfc7ab
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# i18n.py - internationalization support for mercurial
#
# Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.

import encoding
import gettext, sys, os, locale

# modelled after templater.templatepath:
if getattr(sys, 'frozen', None) is not None:
    module = sys.executable
else:
    module = __file__

base = os.path.dirname(module)
for dir in ('.', '..'):
    localedir = os.path.join(base, dir, 'locale')
    if os.path.isdir(localedir):
        break

_languages = None
if (os.name == 'nt'
    and 'LANGUAGE' not in os.environ
    and 'LC_ALL' not in os.environ
    and 'LC_MESSAGES' not in os.environ
    and 'LANG' not in os.environ):
    # Try to detect UI language by "User Interface Language Management" API
    # if no locale variables are set. Note that locale.getdefaultlocale()
    # uses GetLocaleInfo(), which may be different from UI language.
    # (See http://msdn.microsoft.com/en-us/library/dd374098(v=VS.85).aspx )
    try:
        import ctypes
        langid = ctypes.windll.kernel32.GetUserDefaultUILanguage()
        _languages = [locale.windows_locale[langid]]
    except (ImportError, AttributeError, KeyError):
        # ctypes not found or unknown langid
        pass

t = gettext.translation('hg', localedir, _languages, fallback=True)

def gettext(message):
    """Translate message.

    The message is looked up in the catalog to get a Unicode string,
    which is encoded in the local encoding before being returned.

    Important: message is restricted to characters in the encoding
    given by sys.getdefaultencoding() which is most likely 'ascii'.
    """
    # If message is None, t.ugettext will return u'None' as the
    # translation whereas our callers expect us to return None.
    if message is None:
        return message

    if type(message) is unicode:
        # goofy unicode docstrings in test
        paragraphs = message.split(u'\n\n')
    else:
        paragraphs = [p.decode("ascii") for p in message.split('\n\n')]
    # Be careful not to translate the empty string -- it holds the
    # meta data of the .po file.
    u = u'\n\n'.join([p and t.ugettext(p) or '' for p in paragraphs])
    try:
        # encoding.tolocal cannot be used since it will first try to
        # decode the Unicode string. Calling u.decode(enc) really
        # means u.encode(sys.getdefaultencoding()).decode(enc). Since
        # the Python encoding defaults to 'ascii', this fails if the
        # translated string use non-ASCII characters.
        return u.encode(encoding.encoding, "replace")
    except LookupError:
        # An unknown encoding results in a LookupError.
        return message

def _plain():
    if 'HGPLAIN' not in os.environ and 'HGPLAINEXCEPT' not in os.environ:
        return False
    exceptions = os.environ.get('HGPLAINEXCEPT', '').strip().split(',')
    return 'i18n' not in exceptions

if _plain():
    _ = lambda message: message
else:
    _ = gettext