Mercurial > hg
view tests/test-ui-color.py @ 22633:92b54547ac5d
util: introduce datapath for getting the location of supporting data files
templates, help and locale data is normally stored as sub folders in the
directory containing the source of the mercurial module. In a frozen build they
live as sub folders next to 'hg.exe' and 'library.zip'.
These different kind of data were handled in different ways. Unify that by
introducing util.datapath. The value is computed from the environment and is
always used, so we just calculate the value on module load.
author | Mads Kiilerich <madski@unity3d.com> |
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date | Sun, 28 Sep 2014 16:57:06 +0200 |
parents | ff1586a3adc5 |
children | 2e5be704bc96 |
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import os from hgext import color from mercurial import dispatch, ui # ensure errors aren't buffered testui = color.colorui() testui.pushbuffer() testui.write(('buffered\n')) testui.warn(('warning\n')) testui.write_err('error\n') print repr(testui.popbuffer()) # test dispatch.dispatch with the same ui object hgrc = open(os.environ["HGRCPATH"], 'w') hgrc.write('[extensions]\n') hgrc.write('color=\n') hgrc.close() ui_ = ui.ui() ui_.setconfig('ui', 'formatted', 'True') # we're not interested in the output, so write that to devnull ui_.fout = open(os.devnull, 'w') # call some arbitrary command just so we go through # color's wrapped _runcommand twice. def runcmd(): dispatch.dispatch(dispatch.request(['version', '-q'], ui_)) runcmd() print "colored? " + str(issubclass(ui_.__class__, color.colorui)) runcmd() print "colored? " + str(issubclass(ui_.__class__, color.colorui))