Mercurial > hg
view contrib/revsetbenchmarks.txt @ 23412:94092019e839 stable
mq: fix update of headers that occur in the "wrong" order
Mq tried to insert headers in the right order. Sometimes it would stop
searching before checking all headers and it could thus duplicate a header
instead of replacing it.
author | Mads Kiilerich <madski@unity3d.com> |
---|---|
date | Fri, 28 Nov 2014 02:57:33 +0100 |
parents | ace8320156ef |
children | e5f166961123 |
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all() draft() ::tip draft() and ::tip ::tip and draft() 0::tip roots(0::tip) author(lmoscovicz) author(mpm) author(lmoscovicz) or author(mpm) author(mpm) or author(lmoscovicz) tip:0 max(tip:0) min(0:tip) 0:: min(0::) # those two `roots(...)` inputs are close to what phase movement use. roots((tip~100::) - (tip~100::tip)) roots((0::) - (0::tip)) ::p1(p1(tip)):: public() :10000 and public() draft() :10000 and draft() max(::(tip~20) - obsolete()) roots((0:tip)::) (not public() - obsolete()) (_intlist('20000\x0020001')) and merge() parents(20000) (20000::) - (20000) # The one below is used by rebase (children(ancestor(tip~5, tip)) and ::(tip~5))::