Mercurial > hg
view mercurial/bdiff.c @ 37032:98663bed146e
rebase: store rebase state after each commit
Before this patch, we stored the rebase state early in the processing
of a node, before we updated the rebase state to indicate that the
node was processed. This meant that we could redo the working copy
merge and run into conflicts. However, this only happened in the
--collapse case if the rebase was interrupted while editing the final
commit message; in the case earlier interruptions, we would instead
detect the in-process revision by finding two dirstate parents.
This patch moves the writing of the rebase state to after we have
completed the revision completely, and, importantly, after we have
updated the rebase state to mark it done. This means we'll realize
that all nodes have been rebased in the case mentioned above of
editing the final commit message of a --collapse. See change to test
case.
I also moved the writing outside of the large if/elif block in
_rebasenode(). This shouldn't matter much, but seems cleaner. One
observable effect is if rebase was interrupted just after ignoring an
obsolete node ("not rebasing ####, already in destination"), we used
to come up with the same decision after --continue too, but after this
patch we'll instead say "already rebased ###". This seems more
consistent, since that's what we would do with obsolete nodes that had
been marked done earlier in the process (not only just before the
interruption).
Differential Revision: https://phab.mercurial-scm.org/D2913
author | Martin von Zweigbergk <martinvonz@google.com> |
---|---|
date | Wed, 21 Mar 2018 11:01:19 -0700 |
parents | 50868145a8de |
children | 068e774ae29e |
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/* bdiff.c - efficient binary diff extension for Mercurial Copyright 2005, 2006 Matt Mackall <mpm@selenic.com> This software may be used and distributed according to the terms of the GNU General Public License, incorporated herein by reference. Based roughly on Python difflib */ #include <limits.h> #include <stdlib.h> #include <string.h> #include "bdiff.h" #include "bitmanipulation.h" #include "compat.h" /* Hash implementation from diffutils */ #define ROL(v, n) ((v) << (n) | (v) >> (sizeof(v) * CHAR_BIT - (n))) #define HASH(h, c) ((c) + ROL(h, 7)) struct pos { int pos, len; }; int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr) { unsigned hash; int i; const char *p, *b = a; const char *const plast = a + len - 1; struct bdiff_line *l; /* count the lines */ i = 1; /* extra line for sentinel */ for (p = a; p < plast; p++) if (*p == '\n') i++; if (p == plast) i++; *lr = l = (struct bdiff_line *)calloc(i, sizeof(struct bdiff_line)); if (!l) return -1; /* build the line array and calculate hashes */ hash = 0; for (p = a; p < plast; p++) { hash = HASH(hash, *p); if (*p == '\n') { l->hash = hash; hash = 0; l->len = p - b + 1; l->l = b; l->n = INT_MAX; l++; b = p + 1; } } if (p == plast) { hash = HASH(hash, *p); l->hash = hash; l->len = p - b + 1; l->l = b; l->n = INT_MAX; l++; } /* set up a sentinel */ l->hash = 0; l->len = 0; l->l = a + len; return i - 1; } static inline int cmp(struct bdiff_line *a, struct bdiff_line *b) { return a->hash != b->hash || a->len != b->len || memcmp(a->l, b->l, a->len); } static int equatelines(struct bdiff_line *a, int an, struct bdiff_line *b, int bn) { int i, j, buckets = 1, t, scale; struct pos *h = NULL; /* build a hash table of the next highest power of 2 */ while (buckets < bn + 1) buckets *= 2; /* try to allocate a large hash table to avoid collisions */ for (scale = 4; scale; scale /= 2) { h = (struct pos *)calloc(buckets, scale * sizeof(struct pos)); if (h) break; } if (!h) return 0; buckets = buckets * scale - 1; /* clear the hash table */ for (i = 0; i <= buckets; i++) { h[i].pos = -1; h[i].len = 0; } /* add lines to the hash table chains */ for (i = 0; i < bn; i++) { /* find the equivalence class */ for (j = b[i].hash & buckets; h[j].pos != -1; j = (j + 1) & buckets) if (!cmp(b + i, b + h[j].pos)) break; /* add to the head of the equivalence class */ b[i].n = h[j].pos; b[i].e = j; h[j].pos = i; h[j].len++; /* keep track of popularity */ } /* compute popularity threshold */ t = (bn >= 31000) ? bn / 1000 : 1000000 / (bn + 1); /* match items in a to their equivalence class in b */ for (i = 0; i < an; i++) { /* find the equivalence class */ for (j = a[i].hash & buckets; h[j].pos != -1; j = (j + 1) & buckets) if (!cmp(a + i, b + h[j].pos)) break; a[i].e = j; /* use equivalence class for quick compare */ if (h[j].len <= t) a[i].n = h[j].pos; /* point to head of match list */ else a[i].n = -1; /* too popular */ } /* discard hash tables */ free(h); return 1; } static int longest_match(struct bdiff_line *a, struct bdiff_line *b, struct pos *pos, int a1, int a2, int b1, int b2, int *omi, int *omj) { int mi = a1, mj = b1, mk = 0, i, j, k, half, bhalf; /* window our search on large regions to better bound worst-case performance. by choosing a window at the end, we reduce skipping overhead on the b chains. */ if (a2 - a1 > 30000) a1 = a2 - 30000; half = (a1 + a2 - 1) / 2; bhalf = (b1 + b2 - 1) / 2; for (i = a1; i < a2; i++) { /* skip all lines in b after the current block */ for (j = a[i].n; j >= b2; j = b[j].n) ; /* loop through all lines match a[i] in b */ for (; j >= b1; j = b[j].n) { /* does this extend an earlier match? */ for (k = 1; j - k >= b1 && i - k >= a1; k++) { /* reached an earlier match? */ if (pos[j - k].pos == i - k) { k += pos[j - k].len; break; } /* previous line mismatch? */ if (a[i - k].e != b[j - k].e) break; } pos[j].pos = i; pos[j].len = k; /* best match so far? we prefer matches closer to the middle to balance recursion */ if (k > mk) { /* a longer match */ mi = i; mj = j; mk = k; } else if (k == mk) { if (i > mi && i <= half && j > b1) { /* same match but closer to half */ mi = i; mj = j; } else if (i == mi && (mj > bhalf || i == a1)) { /* same i but best earlier j */ mj = j; } } } } if (mk) { mi = mi - mk + 1; mj = mj - mk + 1; } /* expand match to include subsequent popular lines */ while (mi + mk < a2 && mj + mk < b2 && a[mi + mk].e == b[mj + mk].e) mk++; *omi = mi; *omj = mj; return mk; } static struct bdiff_hunk *recurse(struct bdiff_line *a, struct bdiff_line *b, struct pos *pos, int a1, int a2, int b1, int b2, struct bdiff_hunk *l) { int i, j, k; while (1) { /* find the longest match in this chunk */ k = longest_match(a, b, pos, a1, a2, b1, b2, &i, &j); if (!k) return l; /* and recurse on the remaining chunks on either side */ l = recurse(a, b, pos, a1, i, b1, j, l); if (!l) return NULL; l->next = (struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk)); if (!l->next) return NULL; l = l->next; l->a1 = i; l->a2 = i + k; l->b1 = j; l->b2 = j + k; l->next = NULL; /* tail-recursion didn't happen, so do equivalent iteration */ a1 = i + k; b1 = j + k; } } int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b, int bn, struct bdiff_hunk *base) { struct bdiff_hunk *curr; struct pos *pos; int t, count = 0; /* allocate and fill arrays */ t = equatelines(a, an, b, bn); pos = (struct pos *)calloc(bn ? bn : 1, sizeof(struct pos)); if (pos && t) { /* generate the matching block list */ curr = recurse(a, b, pos, 0, an, 0, bn, base); if (!curr) return -1; /* sentinel end hunk */ curr->next = (struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk)); if (!curr->next) return -1; curr = curr->next; curr->a1 = curr->a2 = an; curr->b1 = curr->b2 = bn; curr->next = NULL; } free(pos); /* normalize the hunk list, try to push each hunk towards the end */ for (curr = base->next; curr; curr = curr->next) { struct bdiff_hunk *next = curr->next; if (!next) break; if (curr->a2 == next->a1 || curr->b2 == next->b1) while (curr->a2 < an && curr->b2 < bn && next->a1 < next->a2 && next->b1 < next->b2 && !cmp(a + curr->a2, b + curr->b2)) { curr->a2++; next->a1++; curr->b2++; next->b1++; } } for (curr = base->next; curr; curr = curr->next) count++; return count; } void bdiff_freehunks(struct bdiff_hunk *l) { struct bdiff_hunk *n; for (; l; l = n) { n = l->next; free(l); } }