view tests/test-push-hook-lock.t @ 22589:9ab18a912c44

ui: show prompt choice if input is not a tty but is forced to be interactive The tests often set ui.interactive to control normally interactive prompts from stdin. That gave an output where it was non-obvious what prompts got which which response, and the output lacked the newline users would see after input. Instead, if the input not is a tty, write the selection and a newline.
author Mads Kiilerich <madski@unity3d.com>
date Wed, 01 Oct 2014 01:04:18 +0200
parents 4e0b696a1cb3
children 7dd1870120b2
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  $ hg init 1

  $ echo '[ui]' >> 1/.hg/hgrc
  $ echo 'timeout = 10' >> 1/.hg/hgrc

  $ echo foo > 1/foo
  $ hg --cwd 1 ci -A -m foo
  adding foo

  $ hg clone 1 2
  updating to branch default
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ hg clone 2 3
  updating to branch default
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ echo '[hooks]' >> 2/.hg/hgrc
  $ echo 'pretxnchangegroup.a = hg debuglocks; true' >> 2/.hg/hgrc
  $ echo 'changegroup.push = hg push -qf ../1' >> 2/.hg/hgrc

  $ echo bar >> 3/foo
  $ hg --cwd 3 ci -m bar

  $ hg --cwd 3 push ../2
  pushing to ../2
  searching for changes
  adding changesets
  adding manifests
  adding file changes
  added 1 changesets with 1 changes to 1 files
  lock:  user *, process * (*s) (glob)
  wlock: free