Mercurial > hg
view tests/killdaemons.py @ 24787:9d5c27890790
largefiles: for update -C, only update largefiles when necessary
Before, a --clean update with largefiles would use the "optimization" that it
didn't read hashes from standin files before and after the update. Instead of
trusting the content of the standin files, it would rehash all the actual
largefiles that lfdirstate reported clean and update the standins that didn't
have the expected content. It could thus in some "impossible" situations
automatically recover from some "largefile got out sync with its standin"
issues (even there apparently still were weird corner cases where it could
fail). This extra checking is similar to what core --clean intentionally do
not do, and it made update --clean unbearable slow.
Usually in core Mercurial, --clean will rely on the dirstate to find the files
it should update. (It is thus intentionally possible (when trying to trick the
system or if there should be bugs) to end up in situations where --clean not
will restore the working directory content correctly.) Checking every file when
we "know" it is ok is however not an option - that would be too slow.
Instead, trust the content of the standin files. Use the same logic for --clean
as for linear updates and trust the dirstate and that our "logic" will keep
them in sync. It is much cheaper to just rehash the largefiles reported dirty
by a status walk and read all standins than to hash largefiles.
Most of the changes are just a change of indentation now when the different
kinds of updates no longer are handled that differently. Standins for added
files are however only written when doing a normal update, while deleted and
removed files only will be updated for --clean updates.
author | Mads Kiilerich <madski@unity3d.com> |
---|---|
date | Wed, 15 Apr 2015 15:22:16 -0400 |
parents | 476069509e72 |
children | 0adc22a0b6b3 |
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#!/usr/bin/env python import os, sys, time, errno, signal if os.name =='nt': import ctypes def _check(ret, expectederr=None): if ret == 0: winerrno = ctypes.GetLastError() if winerrno == expectederr: return True raise ctypes.WinError(winerrno) def kill(pid, logfn, tryhard=True): logfn('# Killing daemon process %d' % pid) PROCESS_TERMINATE = 1 PROCESS_QUERY_INFORMATION = 0x400 SYNCHRONIZE = 0x00100000 WAIT_OBJECT_0 = 0 WAIT_TIMEOUT = 258 handle = ctypes.windll.kernel32.OpenProcess( PROCESS_TERMINATE|SYNCHRONIZE|PROCESS_QUERY_INFORMATION, False, pid) if handle == 0: _check(0, 87) # err 87 when process not found return # process not found, already finished try: r = ctypes.windll.kernel32.WaitForSingleObject(handle, 100) if r == WAIT_OBJECT_0: pass # terminated, but process handle still available elif r == WAIT_TIMEOUT: _check(ctypes.windll.kernel32.TerminateProcess(handle, -1)) else: _check(r) # TODO?: forcefully kill when timeout # and ?shorter waiting time? when tryhard==True r = ctypes.windll.kernel32.WaitForSingleObject(handle, 100) # timeout = 100 ms if r == WAIT_OBJECT_0: pass # process is terminated elif r == WAIT_TIMEOUT: logfn('# Daemon process %d is stuck') else: _check(r) # any error except: #re-raises ctypes.windll.kernel32.CloseHandle(handle) # no _check, keep error raise _check(ctypes.windll.kernel32.CloseHandle(handle)) else: def kill(pid, logfn, tryhard=True): try: os.kill(pid, 0) logfn('# Killing daemon process %d' % pid) os.kill(pid, signal.SIGTERM) if tryhard: for i in range(10): time.sleep(0.05) os.kill(pid, 0) else: time.sleep(0.1) os.kill(pid, 0) logfn('# Daemon process %d is stuck - really killing it' % pid) os.kill(pid, signal.SIGKILL) except OSError, err: if err.errno != errno.ESRCH: raise def killdaemons(pidfile, tryhard=True, remove=False, logfn=None): if not logfn: logfn = lambda s: s # Kill off any leftover daemon processes try: fp = open(pidfile) for line in fp: try: pid = int(line) except ValueError: continue kill(pid, logfn, tryhard) fp.close() if remove: os.unlink(pidfile) except IOError: pass if __name__ == '__main__': path, = sys.argv[1:] killdaemons(path)