Mercurial > hg
view tests/test-pathencode.py @ 24787:9d5c27890790
largefiles: for update -C, only update largefiles when necessary
Before, a --clean update with largefiles would use the "optimization" that it
didn't read hashes from standin files before and after the update. Instead of
trusting the content of the standin files, it would rehash all the actual
largefiles that lfdirstate reported clean and update the standins that didn't
have the expected content. It could thus in some "impossible" situations
automatically recover from some "largefile got out sync with its standin"
issues (even there apparently still were weird corner cases where it could
fail). This extra checking is similar to what core --clean intentionally do
not do, and it made update --clean unbearable slow.
Usually in core Mercurial, --clean will rely on the dirstate to find the files
it should update. (It is thus intentionally possible (when trying to trick the
system or if there should be bugs) to end up in situations where --clean not
will restore the working directory content correctly.) Checking every file when
we "know" it is ok is however not an option - that would be too slow.
Instead, trust the content of the standin files. Use the same logic for --clean
as for linear updates and trust the dirstate and that our "logic" will keep
them in sync. It is much cheaper to just rehash the largefiles reported dirty
by a status walk and read all standins than to hash largefiles.
Most of the changes are just a change of indentation now when the different
kinds of updates no longer are handled that differently. Standins for added
files are however only written when doing a normal update, while deleted and
removed files only will be updated for --clean updates.
author | Mads Kiilerich <madski@unity3d.com> |
---|---|
date | Wed, 15 Apr 2015 15:22:16 -0400 |
parents | e9725e18bdf8 |
children | ce26928cbe41 |
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# This is a randomized test that generates different pathnames every # time it is invoked, and tests the encoding of those pathnames. # # It uses a simple probabilistic model to generate valid pathnames # that have proven likely to expose bugs and divergent behaviour in # different encoding implementations. from mercurial import store import binascii, itertools, math, os, random, sys, time import collections if sys.version_info[:2] < (2, 6): sys.exit(0) validchars = set(map(chr, range(0, 256))) alphanum = range(ord('A'), ord('Z')) for c in '\0/': validchars.remove(c) winreserved = ('aux con prn nul'.split() + ['com%d' % i for i in xrange(1, 10)] + ['lpt%d' % i for i in xrange(1, 10)]) def casecombinations(names): '''Build all case-diddled combinations of names.''' combos = set() for r in names: for i in xrange(len(r) + 1): for c in itertools.combinations(xrange(len(r)), i): d = r for j in c: d = ''.join((d[:j], d[j].upper(), d[j + 1:])) combos.add(d) return sorted(combos) def buildprobtable(fp, cmd='hg manifest tip'): '''Construct and print a table of probabilities for path name components. The numbers are percentages.''' counts = collections.defaultdict(lambda: 0) for line in os.popen(cmd).read().splitlines(): if line[-2:] in ('.i', '.d'): line = line[:-2] if line.startswith('data/'): line = line[5:] for c in line: counts[c] += 1 for c in '\r/\n': counts.pop(c, None) t = sum(counts.itervalues()) / 100.0 fp.write('probtable = (') for i, (k, v) in enumerate(sorted(counts.iteritems(), key=lambda x: x[1], reverse=True)): if (i % 5) == 0: fp.write('\n ') vt = v / t if vt < 0.0005: break fp.write('(%r, %.03f), ' % (k, vt)) fp.write('\n )\n') # A table of character frequencies (as percentages), gleaned by # looking at filelog names from a real-world, very large repo. probtable = ( ('t', 9.828), ('e', 9.042), ('s', 8.011), ('a', 6.801), ('i', 6.618), ('g', 5.053), ('r', 5.030), ('o', 4.887), ('p', 4.363), ('n', 4.258), ('l', 3.830), ('h', 3.693), ('_', 3.659), ('.', 3.377), ('m', 3.194), ('u', 2.364), ('d', 2.296), ('c', 2.163), ('b', 1.739), ('f', 1.625), ('6', 0.666), ('j', 0.610), ('y', 0.554), ('x', 0.487), ('w', 0.477), ('k', 0.476), ('v', 0.473), ('3', 0.336), ('1', 0.335), ('2', 0.326), ('4', 0.310), ('5', 0.305), ('9', 0.302), ('8', 0.300), ('7', 0.299), ('q', 0.298), ('0', 0.250), ('z', 0.223), ('-', 0.118), ('C', 0.095), ('T', 0.087), ('F', 0.085), ('B', 0.077), ('S', 0.076), ('P', 0.076), ('L', 0.059), ('A', 0.058), ('N', 0.051), ('D', 0.049), ('M', 0.046), ('E', 0.039), ('I', 0.035), ('R', 0.035), ('G', 0.028), ('U', 0.026), ('W', 0.025), ('O', 0.017), ('V', 0.015), ('H', 0.013), ('Q', 0.011), ('J', 0.007), ('K', 0.005), ('+', 0.004), ('X', 0.003), ('Y', 0.001), ) for c, _ in probtable: validchars.remove(c) validchars = list(validchars) def pickfrom(rng, table): c = 0 r = rng.random() * sum(i[1] for i in table) for i, p in table: c += p if c >= r: return i reservedcombos = casecombinations(winreserved) # The first component of a name following a slash. firsttable = ( (lambda rng: pickfrom(rng, probtable), 90), (lambda rng: rng.choice(validchars), 5), (lambda rng: rng.choice(reservedcombos), 5), ) # Components of a name following the first. resttable = firsttable[:-1] # Special suffixes. internalsuffixcombos = casecombinations('.hg .i .d'.split()) # The last component of a path, before a slash or at the end of a name. lasttable = resttable + ( (lambda rng: '', 95), (lambda rng: rng.choice(internalsuffixcombos), 5), ) def makepart(rng, k): '''Construct a part of a pathname, without slashes.''' p = pickfrom(rng, firsttable)(rng) l = len(p) ps = [p] maxl = rng.randint(1, k) while l < maxl: p = pickfrom(rng, resttable)(rng) l += len(p) ps.append(p) ps.append(pickfrom(rng, lasttable)(rng)) return ''.join(ps) def makepath(rng, j, k): '''Construct a complete pathname.''' return ('data/' + '/'.join(makepart(rng, k) for _ in xrange(j)) + rng.choice(['.d', '.i'])) def genpath(rng, count): '''Generate random pathnames with gradually increasing lengths.''' mink, maxk = 1, 4096 def steps(): for i in xrange(count): yield mink + int(round(math.sqrt((maxk - mink) * float(i) / count))) for k in steps(): x = rng.randint(1, k) y = rng.randint(1, k) yield makepath(rng, x, y) def runtests(rng, seed, count): nerrs = 0 for p in genpath(rng, count): h = store._pathencode(p) # uses C implementation, if available r = store._hybridencode(p, True) # reference implementation in Python if h != r: if nerrs == 0: print >> sys.stderr, 'seed:', hex(seed)[:-1] print >> sys.stderr, "\np: '%s'" % p.encode("string_escape") print >> sys.stderr, "h: '%s'" % h.encode("string_escape") print >> sys.stderr, "r: '%s'" % r.encode("string_escape") nerrs += 1 return nerrs def main(): import getopt # Empirically observed to take about a second to run count = 100 seed = None opts, args = getopt.getopt(sys.argv[1:], 'c:s:', ['build', 'count=', 'seed=']) for o, a in opts: if o in ('-c', '--count'): count = int(a) elif o in ('-s', '--seed'): seed = long(a, base=0) # accepts base 10 or 16 strings elif o == '--build': buildprobtable(sys.stdout, 'find .hg/store/data -type f && ' 'cat .hg/store/fncache 2>/dev/null') sys.exit(0) if seed is None: try: seed = long(binascii.hexlify(os.urandom(16)), 16) except AttributeError: seed = long(time.time() * 1000) rng = random.Random(seed) if runtests(rng, seed, count): sys.exit(1) if __name__ == '__main__': main()