view tests/test-update-issue1456.t @ 44185:a19331456d48

rust-nodemap: mutable NodeTree data structure Thanks to the previously indexing abstraction, the only difference in the lookup algorithm is that we don't need the special case for an empty NodeTree any more. We've considered making the mutable root an `Option<Block>`, but that leads to unpleasant checks and `unwrap()` unless we abstract it as typestate patterns (`NodeTree<Immutable>` and `NodeTree<Mutated>`) which seem exaggerated in that case. The initial copy of the root block is a very minor performance penalty, given that it typically occurs just once per transaction. Differential Revision: https://phab.mercurial-scm.org/D7793
author Georges Racinet <georges.racinet@octobus.net>
date Fri, 27 Dec 2019 15:11:43 +0100
parents 7a9cbb315d84
children 527ce85c2e60
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#require execbit

  $ rm -rf a
  $ hg init a
  $ cd a

  $ echo foo > foo
  $ hg ci -qAm0
  $ echo toremove > toremove
  $ echo todelete > todelete
  $ chmod +x foo toremove todelete
  $ hg ci -qAm1

Test that local removed/deleted, remote removed works with flags
  $ hg rm toremove
  $ rm todelete
  $ hg co -q 0

  $ echo dirty > foo
  $ hg up -c
  abort: uncommitted changes
  [255]
  $ hg up -q
  $ cat foo
  dirty
  $ hg st -A
  M foo
  C todelete
  C toremove

Validate update of standalone execute bit change:

  $ hg up -C 0
  1 files updated, 0 files merged, 2 files removed, 0 files unresolved
  $ chmod -x foo
  $ hg ci -m removeexec
  nothing changed
  [1]
  $ hg up -C 0
  0 files updated, 0 files merged, 0 files removed, 0 files unresolved
  $ hg up
  3 files updated, 0 files merged, 0 files removed, 0 files unresolved
  $ hg st

  $ cd ..