view mercurial/mpatch.h @ 30444:b1ce25a40826

posix: move checkexec test file to .hg/cache This avoids unnecessary churn in the working directory. It is not necessarily a fully valid assumption that .hg/cache is on the same filesystem as the working directory, but I think it is an acceptable approximation. It could also be the case that different parts of the working directory is on different mount points so checking in the root folder could also be wrong.
author Mads Kiilerich <madski@unity3d.com>
date Thu, 17 Nov 2016 12:59:36 +0100
parents 155f0cc3f813
children 761355833867
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#ifndef _HG_MPATCH_H_
#define _HG_MPATCH_H_

#define MPATCH_ERR_NO_MEM -3
#define MPATCH_ERR_CANNOT_BE_DECODED -2
#define MPATCH_ERR_INVALID_PATCH -1

struct mpatch_frag {
	int start, end, len;
	const char *data;
};

struct mpatch_flist {
	struct mpatch_frag *base, *head, *tail;
};

int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist** res);
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l);
void mpatch_lfree(struct mpatch_flist *a);
int mpatch_apply(char *buf, const char *orig, ssize_t len,
	struct mpatch_flist *l);
struct mpatch_flist *mpatch_fold(void *bins,
	struct mpatch_flist* (*get_next_item)(void*, ssize_t),
	ssize_t start, ssize_t end);

#endif