Mercurial > hg
view mercurial/mpatch.h @ 30444:b1ce25a40826
posix: move checkexec test file to .hg/cache
This avoids unnecessary churn in the working directory.
It is not necessarily a fully valid assumption that .hg/cache is on the same
filesystem as the working directory, but I think it is an acceptable
approximation. It could also be the case that different parts of the working
directory is on different mount points so checking in the root folder could
also be wrong.
author | Mads Kiilerich <madski@unity3d.com> |
---|---|
date | Thu, 17 Nov 2016 12:59:36 +0100 |
parents | 155f0cc3f813 |
children | 761355833867 |
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#ifndef _HG_MPATCH_H_ #define _HG_MPATCH_H_ #define MPATCH_ERR_NO_MEM -3 #define MPATCH_ERR_CANNOT_BE_DECODED -2 #define MPATCH_ERR_INVALID_PATCH -1 struct mpatch_frag { int start, end, len; const char *data; }; struct mpatch_flist { struct mpatch_frag *base, *head, *tail; }; int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist** res); ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l); void mpatch_lfree(struct mpatch_flist *a); int mpatch_apply(char *buf, const char *orig, ssize_t len, struct mpatch_flist *l); struct mpatch_flist *mpatch_fold(void *bins, struct mpatch_flist* (*get_next_item)(void*, ssize_t), ssize_t start, ssize_t end); #endif