view tests/test-ui-color.py @ 30444:b1ce25a40826

posix: move checkexec test file to .hg/cache This avoids unnecessary churn in the working directory. It is not necessarily a fully valid assumption that .hg/cache is on the same filesystem as the working directory, but I think it is an acceptable approximation. It could also be the case that different parts of the working directory is on different mount points so checking in the root folder could also be wrong.
author Mads Kiilerich <madski@unity3d.com>
date Thu, 17 Nov 2016 12:59:36 +0100
parents 40afa22bee9b
children d83ca854fa21
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from __future__ import absolute_import, print_function

import os
from hgext import (
    color,
)
from mercurial import (
    dispatch,
    ui as uimod,
)

# ensure errors aren't buffered
testui = color.colorui()
testui.pushbuffer()
testui.write(('buffered\n'))
testui.warn(('warning\n'))
testui.write_err('error\n')
print(repr(testui.popbuffer()))

# test dispatch.dispatch with the same ui object
hgrc = open(os.environ["HGRCPATH"], 'w')
hgrc.write('[extensions]\n')
hgrc.write('color=\n')
hgrc.close()

ui_ = uimod.ui()
ui_.setconfig('ui', 'formatted', 'True')

# we're not interested in the output, so write that to devnull
ui_.fout = open(os.devnull, 'w')

# call some arbitrary command just so we go through
# color's wrapped _runcommand twice.
def runcmd():
    dispatch.dispatch(dispatch.request(['version', '-q'], ui_))

runcmd()
print("colored? " + str(issubclass(ui_.__class__, color.colorui)))
runcmd()
print("colored? " + str(issubclass(ui_.__class__, color.colorui)))