view mercurial/compat.h @ 30446:b324b4e431e5

posix: give checkexec a fast path; keep the check files and test read only Before, Mercurial would create a new temporary file every time, stat it, change its exec mode, stat it again, and delete it. Most of this dance was done to handle the rare and not-so-essential case of VFAT mounts on unix. The cost of that was paid by the much more common and important case of using normal file systems. Instead, try to create and preserve .hg/cache/checkisexec and .hg/cache/checknoexec with and without exec flag set. If the files exist and have correct exec flags set, we can conclude that that file system supports the exec flag. Best case, the whole exec check can thus be done with two stat calls. Worst case, we delete the wrong files and check as usual. That will be because temporary loss of exec bit or on file systems without support for the exec bit. In that case we check as we did before, with the additional overhead of one extra stat call. It is possible that this different test algorithm in some cases on odd file systems will give different behaviour. Again, I think it will be rare and special cases and I think it is worth the risk. test-clone.t happens to show the situation where checkisexec is left behind from the old style check, while checknoexec only will be created next time a exec check will be performed.
author Mads Kiilerich <madski@unity3d.com>
date Wed, 14 Jan 2015 01:15:26 +0100
parents 7b22599dcb85
children f4433f2713d0
line wrap: on
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#ifndef _HG_COMPAT_H_
#define _HG_COMPAT_H_

#ifdef _WIN32
#ifdef _MSC_VER
/* msvc 6.0 has problems */
#define inline __inline
#if defined(_WIN64)
typedef __int64 ssize_t;
#else
typedef int ssize_t;
#endif
typedef signed char int8_t;
typedef short int16_t;
typedef long int32_t;
typedef __int64 int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned long uint32_t;
typedef unsigned __int64 uint64_t;
#else
#include <stdint.h>
#endif
#else
/* not windows */
#include <sys/types.h>
#if defined __BEOS__ && !defined __HAIKU__
#include <ByteOrder.h>
#else
#include <arpa/inet.h>
#endif
#include <inttypes.h>
#endif

#if defined __hpux || defined __SUNPRO_C || defined _AIX
#define inline
#endif

#ifdef __linux
#define inline __inline
#endif

#endif