Mercurial > hg
view mercurial/mpatch.h @ 30446:b324b4e431e5
posix: give checkexec a fast path; keep the check files and test read only
Before, Mercurial would create a new temporary file every time, stat it, change
its exec mode, stat it again, and delete it. Most of this dance was done to
handle the rare and not-so-essential case of VFAT mounts on unix. The cost of
that was paid by the much more common and important case of using normal file
systems.
Instead, try to create and preserve .hg/cache/checkisexec and
.hg/cache/checknoexec with and without exec flag set. If the files exist and
have correct exec flags set, we can conclude that that file system supports the
exec flag. Best case, the whole exec check can thus be done with two stat
calls. Worst case, we delete the wrong files and check as usual. That will be
because temporary loss of exec bit or on file systems without support for the
exec bit. In that case we check as we did before, with the additional overhead
of one extra stat call.
It is possible that this different test algorithm in some cases on odd file
systems will give different behaviour. Again, I think it will be rare and
special cases and I think it is worth the risk.
test-clone.t happens to show the situation where checkisexec is left behind
from the old style check, while checknoexec only will be created next time a
exec check will be performed.
author | Mads Kiilerich <madski@unity3d.com> |
---|---|
date | Wed, 14 Jan 2015 01:15:26 +0100 |
parents | 155f0cc3f813 |
children | 761355833867 |
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#ifndef _HG_MPATCH_H_ #define _HG_MPATCH_H_ #define MPATCH_ERR_NO_MEM -3 #define MPATCH_ERR_CANNOT_BE_DECODED -2 #define MPATCH_ERR_INVALID_PATCH -1 struct mpatch_frag { int start, end, len; const char *data; }; struct mpatch_flist { struct mpatch_frag *base, *head, *tail; }; int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist** res); ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l); void mpatch_lfree(struct mpatch_flist *a); int mpatch_apply(char *buf, const char *orig, ssize_t len, struct mpatch_flist *l); struct mpatch_flist *mpatch_fold(void *bins, struct mpatch_flist* (*get_next_item)(void*, ssize_t), ssize_t start, ssize_t end); #endif