obsstore: cache size computation for fm1 node
We have two different types of node type (sha1 and sha256, only sha1 is used
now) and therefor different sizes for them. We now compute the value once
instead of redoing the computation every loop. This has no visible performance
impact.
import os
from hgext import color
from mercurial import dispatch, ui
# ensure errors aren't buffered
testui = color.colorui()
testui.pushbuffer()
testui.write(('buffered\n'))
testui.warn(('warning\n'))
testui.write_err('error\n')
print repr(testui.popbuffer())
# test dispatch.dispatch with the same ui object
hgrc = open(os.environ["HGRCPATH"], 'w')
hgrc.write('[extensions]\n')
hgrc.write('color=\n')
hgrc.close()
ui_ = ui.ui()
ui_.setconfig('ui', 'formatted', 'True')
# we're not interested in the output, so write that to devnull
ui_.fout = open(os.devnull, 'w')
# call some arbitrary command just so we go through
# color's wrapped _runcommand twice.
def runcmd():
dispatch.dispatch(dispatch.request(['version', '-q'], ui_))
runcmd()
print "colored? " + str(issubclass(ui_.__class__, color.colorui))
runcmd()
print "colored? " + str(issubclass(ui_.__class__, color.colorui))