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view tests/test-debugrename.t @ 25884:b810b59eca62 stable
convert: when converting from Perforce use original local encoding by default
On Windows Perforce command line client uses default system locale to encode
output. Using 'latin_1' causes locale-specific characters to be replaced with
question marks. With this patch we will use default locale by default whilst
allowing to specify it explicity with 'convert.p4.encoding' config option.
This is a potentially breaking change for any scripts relying on output treated
as in 'latin_1' encoding.
Also because hgext.convert.convcmd overwrites detected default system locale
with UTF-8 we had to introduce an import cycle in hgext.convert.p4 to retrieve
originally detected encoding from hgext.convert.convcmd.
author | Eugene Baranov <eug.baranov@gmail.com> |
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date | Wed, 22 Jul 2015 16:57:11 +0100 |
parents | 5d9bc49b0b1e |
children | 55c6ebd11cb9 |
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$ hg init $ echo a > a $ hg ci -Am t adding a $ hg mv a b $ hg ci -Am t1 $ hg debugrename b b renamed from a:b789fdd96dc2f3bd229c1dd8eedf0fc60e2b68e3 $ hg mv b a $ hg ci -Am t2 $ hg debugrename a a renamed from b:37d9b5d994eab34eda9c16b195ace52c7b129980 $ hg debugrename --rev 1 b b renamed from a:b789fdd96dc2f3bd229c1dd8eedf0fc60e2b68e3